osu/osu.Game/Graphics/UserInterface/TriangleButton.cs

40 lines
1.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Backgrounds;
namespace osu.Game.Graphics.UserInterface
{
/// <summary>
/// A button with moving triangles in the background.
/// </summary>
public class TriangleButton : OsuButton, IFilterable
{
protected Triangles Triangles { get; private set; }
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Add(Triangles = new Triangles
{
RelativeSizeAxes = Axes.Both,
ColourDark = colours.BlueDarker,
ColourLight = colours.Blue,
});
}
public virtual IEnumerable<string> FilterTerms => new[] { Text };
public bool MatchingFilter
{
set => this.FadeTo(value ? 1 : 0);
}
public bool FilteringActive { get; set; }
}
}