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https://github.com/ppy/osu
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53 lines
1.9 KiB
C#
53 lines
1.9 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Testing;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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using osu.Game.Skinning;
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namespace osu.Game.Tests.Visual.Editing
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{
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public class TestSceneEditorSamplePlayback : EditorTestScene
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{
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protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
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[Test]
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public void TestSlidingSampleStopsOnSeek()
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{
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DrawableSlider slider = null;
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PoolableSkinnableSample[] loopingSamples = null;
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PoolableSkinnableSample[] onceOffSamples = null;
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AddStep("get first slider", () =>
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{
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slider = Editor.ChildrenOfType<DrawableSlider>().OrderBy(s => s.HitObject.StartTime).First();
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onceOffSamples = slider.ChildrenOfType<PoolableSkinnableSample>().Where(s => !s.Looping).ToArray();
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loopingSamples = slider.ChildrenOfType<PoolableSkinnableSample>().Where(s => s.Looping).ToArray();
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});
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AddStep("start playback", () => EditorClock.Start());
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AddUntilStep("wait for slider sliding then seek", () =>
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{
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if (!slider.Tracking.Value)
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return false;
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if (!loopingSamples.Any(s => s.Playing))
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return false;
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EditorClock.Seek(20000);
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return true;
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});
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AddAssert("non-looping samples are playing", () => onceOffSamples.Length == 4 && loopingSamples.All(s => s.Played || s.Playing));
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AddAssert("looping samples are not playing", () => loopingSamples.Length == 1 && loopingSamples.All(s => s.Played && !s.Playing));
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}
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}
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}
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