osu/osu.Game/Rulesets/Objects
smoogipoo 0f8a76afde Remove manual hitobject sample namespacing 2020-01-02 14:27:27 +09:00
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Drawables Remove manual hitobject sample namespacing 2020-01-02 14:27:27 +09:00
Legacy Merge branch 'master' into legacy-beatmap-saving 2019-12-18 17:17:03 +09:00
Types Make hitobject samples a bindable list 2019-11-08 14:04:57 +09:00
BarLineGenerator.cs Remove excess parenthesis 2019-11-25 22:37:07 +09:00
HitObject.cs Use GetEndTime in Taiko and Mania 2019-12-14 18:16:13 +08:00
HitObjectParser.cs
IBarLine.cs
PathControlPoint.cs Apply suggested refactorings 2019-12-10 13:12:54 +09:00
SliderEventGenerator.cs .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
SliderPath.cs Use index and range expressions 2019-12-15 20:17:35 +08:00