osu/osu.Game.Rulesets.Taiko
2017-10-09 20:17:05 +09:00
..
Beatmaps Only convert chords into strong hits for mania -> taiko 2017-10-01 00:15:23 +02:00
Judgements Remove AffectsAccuracy for now 2017-09-13 15:44:03 +09:00
Mods Daycore mod 2017-05-30 12:49:06 -04:00
Objects Add a bool to specify whether judgements should be visible for certain DrawableHitObjects 2017-10-09 20:17:05 +09:00
Properties Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
Replays Rename keys -> actions 2017-08-24 20:30:18 +09:00
Scoring Make BasePortion and ComboPortion constants 2017-09-13 16:13:27 +09:00
Tests And then everything became one 2017-09-19 16:06:58 +09:00
UI Add a bool to specify whether judgements should be visible for certain DrawableHitObjects 2017-10-09 20:17:05 +09:00
app.config And then everything became one 2017-09-19 16:06:58 +09:00
OpenTK.dll.config Update all dependencies in line with framework 2017-09-13 20:25:40 +09:00
osu.Game.Rulesets.Taiko.csproj Fix ruleset target path for release builds 2017-09-19 22:50:36 +09:00
packages.config And then everything became one 2017-09-19 16:06:58 +09:00
TaikoDifficultyCalculator.cs And then everything became one 2017-09-19 16:06:58 +09:00
TaikoInputManager.cs Update KeyCounterCollection to support action-based buttons 2017-08-21 12:39:22 +09:00
TaikoRuleset.cs Remove Ruleset's CreateScoreProcessor method 2017-09-13 16:37:05 +09:00