osu/osu.Game/Beatmaps/BeatmapDatabase.cs
2017-07-26 20:22:02 +09:00

122 lines
3.9 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using osu.Framework.Logging;
using osu.Game.Database;
using SQLite.Net;
using SQLiteNetExtensions.Extensions;
namespace osu.Game.Beatmaps
{
/// <summary>
/// Handles the storage and retrieval of Beatmaps/BeatmapSets to the database backing
/// </summary>
public class BeatmapDatabase : DatabaseStore
{
public event Action<BeatmapSetInfo> BeatmapSetAdded;
public event Action<BeatmapSetInfo> BeatmapSetRemoved;
public BeatmapDatabase(SQLiteConnection connection)
: base(connection)
{
}
protected override Type[] ValidTypes => new[]
{
typeof(BeatmapSetInfo),
typeof(BeatmapInfo),
typeof(BeatmapMetadata),
typeof(BeatmapDifficulty),
};
protected override void Prepare(bool reset = false)
{
if (reset)
{
Connection.DropTable<BeatmapMetadata>();
Connection.DropTable<BeatmapDifficulty>();
Connection.DropTable<BeatmapSetInfo>();
Connection.DropTable<BeatmapSetFileInfo>();
Connection.DropTable<BeatmapInfo>();
}
Connection.CreateTable<BeatmapMetadata>();
Connection.CreateTable<BeatmapDifficulty>();
Connection.CreateTable<BeatmapSetInfo>();
Connection.CreateTable<BeatmapSetFileInfo>();
Connection.CreateTable<BeatmapInfo>();
deletePending();
}
public void Update(BeatmapSetInfo setInfo) => Connection.Update(setInfo);
public void Import(IEnumerable<BeatmapSetInfo> beatmapSets)
{
lock (Connection)
{
Connection.BeginTransaction();
foreach (var s in beatmapSets)
{
Connection.InsertOrReplaceWithChildren(s, true);
BeatmapSetAdded?.Invoke(s);
}
Connection.Commit();
}
}
public bool Delete(BeatmapSetInfo set)
{
if (set.DeletePending) return false;
set.DeletePending = true;
Connection.Update(set);
BeatmapSetRemoved?.Invoke(set);
return true;
}
public bool Undelete(BeatmapSetInfo set)
{
if (!set.DeletePending) return false;
set.DeletePending = false;
Connection.Update(set);
BeatmapSetAdded?.Invoke(set);
return true;
}
private void deletePending()
{
foreach (var b in GetAllWithChildren<BeatmapSetInfo>(b => b.DeletePending && !b.Protected))
{
try
{
foreach (var i in b.Beatmaps)
{
if (i.Metadata != null) Connection.Delete(i.Metadata);
if (i.Difficulty != null) Connection.Delete(i.Difficulty);
Connection.Delete(i);
}
if (b.Metadata != null) Connection.Delete(b.Metadata);
Connection.Delete(b);
}
catch (Exception e)
{
Logger.Error(e, $@"Could not delete beatmap {b}");
}
}
//this is required because sqlite migrations don't work, initially inserting nulls into this field.
//see https://github.com/praeclarum/sqlite-net/issues/326
Connection.Query<BeatmapSetInfo>("UPDATE BeatmapSetInfo SET DeletePending = 0 WHERE DeletePending IS NULL");
}
}
}