osu/osu.Game.Rulesets.Taiko/Objects
Ivan Pavluk 28b033bd99 Autodetect LowestSuccessfulHitResult 2018-12-12 17:15:59 +07:00
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Drawables Remove Meh from TaikoHitWindows 2018-12-06 19:04:54 +07:00
BarLine.cs
CentreHit.cs
DrumRoll.cs Move HealthIncreaseFor to Judgement 2018-12-06 15:09:42 +07:00
DrumRollTick.cs Make HitObject not store the judgement 2018-08-06 11:50:18 +09:00
Hit.cs Fix up taiko judgement creation 2018-08-03 16:11:38 +09:00
RimHit.cs
StrongHitObject.cs Make HitObject not store the judgement 2018-08-06 11:50:18 +09:00
Swell.cs Move HealthIncreaseFor to Judgement 2018-12-06 15:09:42 +07:00
SwellTick.cs Fixed taiko swell hp and scoring 2018-11-29 22:05:13 +07:00
TaikoHitObject.cs Throw exception when Swell.IsStrong is set 2018-08-15 09:12:29 +09:00
TaikoHitObjectDifficulty.cs
TaikoHitWindows.cs Autodetect LowestSuccessfulHitResult 2018-12-12 17:15:59 +07:00