osu/osu.Game/Screens/Play
2021-04-20 13:56:13 +09:00
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Break
HUD Rework to create a derived tracked user data instead 2021-04-12 22:00:27 +09:00
PlayerSettings Added beatmap colour settings checkbox and associated tests. 2021-01-13 00:09:22 -05:00
BeatmapMetadataDisplay.cs Flip order back to original for romanisable strings 2021-02-25 14:14:07 +09:00
BreakOverlay.cs
BreakTracker.cs Call break time update when loaded 2021-02-06 20:54:13 +03:00
ComboEffects.cs
DimmableStoryboard.cs
EpilepsyWarning.cs Ensure that all changes to screen backgrounds are on the correct thread 2021-01-05 15:22:50 +09:00
FailAnimation.cs Initial sample + samplechannel rework 2021-01-19 17:11:40 +09:00
FailOverlay.cs
GameplayBeatmap.cs Merge branch 'master' into more-accurate-most-common-bpm 2021-02-08 18:40:58 +09:00
GameplayClock.cs Remove ClockToProcess, always process underlying clock 2021-04-16 20:17:21 +09:00
GameplayClockContainer.cs Ensure clock is set in GCC.Start() 2021-04-20 13:56:13 +09:00
GameplayMenuOverlay.cs Update existing overlay containers to not block scroll input 2021-04-12 16:41:36 +09:00
HotkeyExitOverlay.cs
HotkeyRetryOverlay.cs
HUDOverlay.cs Speed up the fade of the HUD a touch 2021-04-14 14:25:16 +09:00
ISamplePlaybackDisabler.cs
KeyCounter.cs
KeyCounterAction.cs
KeyCounterDisplay.cs
KeyCounterKeyboard.cs
KeyCounterMouse.cs
KeyCounterState.cs
MasterGameplayClockContainer.cs Move source clock adjustment application to Start() 2021-04-20 13:09:49 +09:00
PauseOverlay.cs
Player.cs Rename Restart() -> Reset() 2021-04-19 19:57:00 +09:00
PlayerConfiguration.cs Disallow skipping in multiplayer for now 2020-12-24 16:29:51 +09:00
PlayerLoader.cs Merge pull request #12330 from Cublibre/master 2021-04-15 19:21:04 +09:00
ReplayPlayer.cs Move player constructor configuration to dedicated class; add AllowRestart parameter 2020-12-23 17:47:46 +09:00
ReplayPlayerLoader.cs
ResumeOverlay.cs
RoomSubmittingPlayer.cs Change RoomSubmittingPlayer's request implementation to return null on RoomID missing, rather than silently succeeding 2021-03-24 13:23:23 +09:00
ScreenSuspensionHandler.cs Apply changes to AllowScreenSuspension bindable 2021-04-07 21:20:44 +09:00
ScreenWithBeatmapBackground.cs Ensure that all changes to screen backgrounds are on the correct thread 2021-01-05 15:22:50 +09:00
SkipOverlay.cs Abstractify GameplayClockContainer 2021-04-14 17:47:11 +09:00
SoloPlayer.cs Fix scores not being accepted due to missing ruleset ID 2021-04-09 15:18:02 +09:00
SoloSpectator.cs Schedule spectator callbacks 2021-04-02 21:27:20 +09:00
SongProgress.cs Update existing overlay containers to not block scroll input 2021-04-12 16:41:36 +09:00
SongProgressBar.cs
SongProgressGraph.cs
SongProgressInfo.cs
SpectatorPlayer.cs Abstractify GameplayClockContainer 2021-04-14 17:47:11 +09:00
SpectatorPlayerLoader.cs
SpectatorResultsScreen.cs
SquareGraph.cs
SubmittingPlayer.cs Don't store online IDs from score submission responses for now 2021-04-13 14:31:44 +09:00