osu/osu.Game.Rulesets.Osu/Edit
2024-06-17 15:56:48 +02:00
..
Blueprints Add ability to cycle through available types when selecting single control point on a slider 2024-06-17 15:56:48 +02:00
Checks Refactor abstract check to reduce duplication 2024-03-26 11:13:03 +01:00
Setup Fix stack leniency not applying immediately after change 2024-06-10 14:34:22 +02:00
DrawableOsuEditorRuleset.cs Fix playfield border size not updating in editor on circle size change 2024-06-17 09:36:01 +02:00
FreehandSliderToolboxGroup.cs Update default parameters to be slightly better 2023-12-07 01:15:42 +01:00
HitCircleCompositionTool.cs Automated pass 2023-06-24 01:00:03 +09:00
OsuBeatmapVerifier.cs Make check ruleset specific 2024-03-22 14:48:22 -03:00
OsuBlueprintContainer.cs Manual fixes to reduce warnings to zero 2023-06-24 01:52:53 +09:00
OsuDistanceSnapGrid.cs Partial everything 2022-11-27 00:00:27 +09:00
OsuDistanceSnapProvider.cs Remove DistancedHitObjectComposer inheritance from osu! composer 2023-10-19 11:46:30 +02:00
OsuGridToolboxGroup.cs fix code quality 2024-01-01 16:21:33 +01:00
OsuHitObjectComposer.cs Merge branch 'master' into grids-1 2024-06-03 12:33:51 +02:00
OsuSelectionHandler.cs Merge remote-tracking branch 'upstream/master' into scaling 2024-05-15 23:05:19 +02:00
OsuSelectionRotationHandler.cs Use better name if we're renaming 2024-05-29 09:40:29 +02:00
OsuSelectionScaleHandler.cs Rename another method 2024-05-29 09:43:09 +02:00
PreciseRotationPopover.cs Use better name if we're renaming 2024-05-29 09:40:29 +02:00
PreciseScalePopover.cs Rename method 2024-05-29 10:04:51 +02:00
SliderCompositionTool.cs Automated pass 2023-06-24 01:00:03 +09:00
SpinnerCompositionTool.cs Automated pass 2023-06-24 01:00:03 +09:00
TransformToolboxGroup.cs Remove unused fields 2024-05-29 10:18:22 +02:00