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Dean Herbert
e6872629f3
Merge pull request
#22868
from peppy/no-epilepsy-warning-storyboard-disable
...
Don't show epilepsy warning when storyboards are disabled
2023-04-06 12:32:38 +09:00
..
Break
Remove not needed containers
2023-02-13 15:14:25 +03:00
HUD
Merge branch 'master' into gameplay/key-counter-abstraction
2023-04-03 15:33:35 +09:00
PlayerSettings
BeatmapMetadataDisplay.cs
Switched the implementation to set the blockInput flag for the BeatmapMetadataDisplay's LoadingLayer. This prevents the UIEvents from being being handled in this case without modifying the class
2023-03-13 08:07:55 -04:00
BreakOverlay.cs
BreakTracker.cs
ComboEffects.cs
DimmableStoryboard.cs
EpilepsyWarning.cs
FailAnimation.cs
Update
FailAnimation
to use
SkinnableSound
2023-03-14 20:44:30 +01:00
FailOverlay.cs
GameplayClockContainer.cs
GameplayClockExtensions.cs
GameplayMenuOverlay.cs
GameplayState.cs
HotkeyExitOverlay.cs
HotkeyRetryOverlay.cs
HUDOverlay.cs
Merge branch 'master' into gameplay/key-counter-abstraction
2023-03-07 16:09:45 +09:00
IGameplayClock.cs
ILocalUserPlayInfo.cs
MasterGameplayClockContainer.cs
OffsetCorrectionClock.cs
PauseOverlay.cs
Drank some coffee and figured out the fix
2023-03-15 10:49:59 +01:00
Player.cs
Merge branch 'master' into gameplay/key-counter-abstraction
2023-04-05 19:45:14 +02:00
PlayerConfiguration.cs
PlayerLoader.cs
Add tests for suppressing epilepsy warning when storyboard disabled
2023-04-05 20:56:50 +02:00
ReplayPlayer.cs
Make user activity class names more specific
2023-02-12 12:32:17 -08:00
ReplayPlayerLoader.cs
ResumeOverlay.cs
RoomSubmittingPlayer.cs
SaveFailedScoreButton.cs
ScreenSuspensionHandler.cs
ScreenWithBeatmapBackground.cs
Fix song select potentially updating background parameters when not the current screen
2023-02-16 18:45:22 +09:00
SkipOverlay.cs
SoloPlayer.cs
SoloSpectator.cs
SoloSpectatorPlayer.cs
Make user activity class names more specific
2023-02-12 12:32:17 -08:00
SpectatorPlayer.cs
SpectatorPlayerLoader.cs
SpectatorResultsScreen.cs
SquareGraph.cs
SubmittingPlayer.cs