mirror of
https://github.com/ppy/osu
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64 lines
2.1 KiB
C#
64 lines
2.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Overlays.BeatmapSet;
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using System;
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using System.Collections.Generic;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Mania;
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using osu.Game.Rulesets.Taiko;
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using osu.Game.Rulesets.Catch;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Bindables;
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using osu.Game.Rulesets;
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namespace osu.Game.Tests.Visual.Online
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{
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public class TestSceneLeaderboardModSelector : OsuTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(LeaderboardModSelector),
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};
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public TestSceneLeaderboardModSelector()
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{
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LeaderboardModSelector modSelector;
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FillFlowContainer selectedMods;
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Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
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Add(selectedMods = new FillFlowContainer
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{
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Anchor = Anchor.TopLeft,
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Origin = Anchor.TopLeft,
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});
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Add(modSelector = new LeaderboardModSelector
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Ruleset = { BindTarget = ruleset }
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});
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modSelector.SelectedMods.BindValueChanged(mods =>
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{
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selectedMods.Clear();
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foreach (var mod in mods.NewValue)
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selectedMods.Add(new SpriteText
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{
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Text = mod.Acronym,
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});
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});
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AddStep("osu mods", () => ruleset.Value = new OsuRuleset().RulesetInfo);
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AddStep("mania mods", () => ruleset.Value = new ManiaRuleset().RulesetInfo);
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AddStep("taiko mods", () => ruleset.Value = new TaikoRuleset().RulesetInfo);
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AddStep("catch mods", () => ruleset.Value = new CatchRuleset().RulesetInfo);
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AddStep("Deselect all", () => modSelector.DeselectAll());
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}
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}
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}
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