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https://github.com/ppy/osu
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86e09a68f7
The snaking logic contains a lot of caching/optimisations and offsetting of the path which is tedious to re-compute when the path changes. |
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Connections | ||
Pieces | ||
DrawableHitCircle.cs | ||
DrawableOsuHitObject.cs | ||
DrawableOsuJudgement.cs | ||
DrawableRepeatPoint.cs | ||
DrawableSlider.cs | ||
DrawableSliderHead.cs | ||
DrawableSliderTail.cs | ||
DrawableSliderTick.cs | ||
DrawableSpinner.cs | ||
IRequireTracking.cs | ||
ITrackSnaking.cs |