osu/osu.Game.Tests/Editing
Naxess 8656176ab8 Add the playable beatmap as check argument
This is different from the working beatmap's `.Beatmap` property in that it is mutated by the ruleset/editor.

So hit objects, for example, are actually of type `Slider` and such instead of the legacy `ConvertSlider`.

This should be preferred over `workingBeatmap.Beatmap`.
2021-04-20 01:31:51 +02:00
..
Checks Add the playable beatmap as check argument 2021-04-20 01:31:51 +02:00
EditorChangeHandlerTest.cs Update comment 2020-11-30 13:33:29 +09:00
LegacyEditorBeatmapPatcherTest.cs Make HitSampleInfo immutable 2020-12-01 15:37:51 +09:00
TestSceneHitObjectComposerDistanceSnapping.cs Fix snapped distances potentially exceeding the source distance 2020-08-25 18:58:01 +09:00
TransactionalCommitComponentTest.cs Add test coverage of TransactionalCommitComponent 2020-10-08 18:04:07 +09:00