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Beatmaps
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Apply new resharper refactors
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2019-08-09 12:29:33 +09:00 |
Configuration
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Adjust osu!mania scroll speed defaults to be more sane
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2019-09-11 12:51:54 +09:00 |
Difficulty
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Refactor HitWindows for legibility
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2019-09-06 15:24:14 +09:00 |
Edit
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Rename HitObject -> DrawableObject in selection blueprints
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2019-10-21 17:04:56 +09:00 |
Judgements
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Apply more cases/fix some existing ones
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2019-05-07 13:23:09 +09:00 |
MathUtils
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Fix remaining issues
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2019-02-28 13:31:40 +09:00 |
Mods
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Remove generics from IApplicableToBeatmap
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2019-08-01 12:39:32 +09:00 |
Objects
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Clean up head/tail setting in various DHOs
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2019-10-17 14:02:23 +09:00 |
Properties
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Merge remote-tracking branch 'upstream/master' into android
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2019-01-29 18:13:43 -06:00 |
Replays
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Remove redundant length check
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2019-09-18 17:09:43 +09:00 |
Resources/Testing/Beatmaps
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Add mania difficulty calculator test
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2019-02-15 16:25:44 +09:00 |
Scoring
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Refactor HitWindows for legibility
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2019-09-06 15:24:14 +09:00 |
UI
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Remove unused using directives
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2019-09-25 01:13:42 +02:00 |
ManiaInputManager.cs
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Fix remaining issues
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2019-02-28 13:31:40 +09:00 |
ManiaRuleset.cs
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Fix PF/SD legacy mod conversion
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2019-09-15 22:55:25 +02:00 |
ManiaSettingsSubsection.cs
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revert previous rename and rename ruleset specific classes instead
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2019-01-25 11:14:37 +01:00 |
ManiaSkinComponent.cs
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Update naming
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2019-08-30 15:13:29 +09:00 |
ManiaSkinComponents.cs
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Introduce the concept of SkinComponents
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2019-08-30 14:55:52 +09:00 |
osu.Game.Rulesets.Mania.csproj
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