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85c5c68dfa
osu
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osu.Game
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Skinning
History
Dean Herbert
85c5c68dfa
Provide particle drawable as a function (for future use)
2020-11-19 13:20:21 +09:00
..
BeatmapSkinProvidingContainer.cs
DefaultLegacySkin.cs
Split out SkinInfo ID constants and fix random logic
2020-11-11 11:54:40 +09:00
DefaultSkin.cs
DefaultSkinConfiguration.cs
GameplaySkinComponent.cs
GlobalSkinColours.cs
HUDSkinComponent.cs
HUDSkinComponents.cs
IAnimationTimeReference.cs
ISkin.cs
ISkinComponent.cs
ISkinSource.cs
LegacyAccuracyCounter.cs
Apply same fix to legacy accuracy counter
2020-10-17 15:39:26 +02:00
LegacyBeatmapSkin.cs
LegacyColourCompatibility.cs
LegacyHealthDisplay.cs
apply different offset based on whether the marker is newStyle or not
2020-11-09 08:20:19 +01:00
LegacyJudgementPieceNew.cs
Provide particle drawable as a function (for future use)
2020-11-19 13:20:21 +09:00
LegacyJudgementPieceOld.cs
Update animations for new/old miss style and add fades
2020-11-18 19:03:34 +09:00
LegacyManiaSkinConfiguration.cs
LegacyManiaSkinConfigurationLookup.cs
LegacyManiaSkinDecoder.cs
LegacyRollingCounter.cs
LegacyScoreCounter.cs
Split line for readability
2020-10-17 15:39:25 +02:00
LegacySkin.cs
Provide particle drawable as a function (for future use)
2020-11-19 13:20:21 +09:00
LegacySkinConfiguration.cs
LegacySkinDecoder.cs
LegacySkinExtensions.cs
LegacySkinResourceStore.cs
LegacySkinTransformer.cs
LegacySpriteText.cs
Update to use virtual methods instead of reconstructing TextBuilder
2020-10-19 14:59:03 +09:00
PausableSkinnableSound.cs
Fix paused samples potentially getting stuck in a playing state in rapid toggling
2020-11-05 16:14:23 +09:00
Skin.cs
SkinConfigManager.cs
SkinConfiguration.cs
SkinCustomColourLookup.cs
SkinFileInfo.cs
SkinInfo.cs
Split out SkinInfo ID constants and fix random logic
2020-11-11 11:54:40 +09:00
SkinManager.cs
Move skin deletion logic to OsuGameBase to promote thread safety
2020-11-16 16:43:19 +09:00
SkinnableDrawable.cs
SkinnableSound.cs
Don't force Gameplay prefix on all skin sample lookups
2020-10-30 11:59:40 +09:00
SkinnableSprite.cs
Fix SkinnableSprite initialising a drawable even when the texture is not available
2020-11-18 19:03:34 +09:00
SkinnableSpriteText.cs
SkinProvidingContainer.cs
SkinReloadableDrawable.cs
Initial Apply()/FreeAfterUse() DHO implementation
2020-11-06 23:02:37 +09:00
SkinStore.cs
SkinUtils.cs