osu/osu.Game.Tests/Database/RulesetStoreTests.cs
Dean Herbert 0daa836ecc Add realm RulesetStore
Not yet used in game.
2021-10-11 15:57:33 +09:00

55 lines
1.9 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Game.Models;
using osu.Game.Stores;
namespace osu.Game.Tests.Database
{
public class RulesetStoreTests : RealmTest
{
[Test]
public void TestCreateStore()
{
RunTestWithRealm((realmFactory, storage) =>
{
var rulesets = new RealmRulesetStore(realmFactory, storage);
Assert.AreEqual(4, rulesets.AvailableRulesets.Count());
Assert.AreEqual(4, realmFactory.Context.All<RealmRuleset>().Count());
});
}
[Test]
public void TestCreateStoreTwiceDoesntAddRulesetsAgain()
{
RunTestWithRealm((realmFactory, storage) =>
{
var rulesets = new RealmRulesetStore(realmFactory, storage);
var rulesets2 = new RealmRulesetStore(realmFactory, storage);
Assert.AreEqual(4, rulesets.AvailableRulesets.Count());
Assert.AreEqual(4, rulesets2.AvailableRulesets.Count());
Assert.AreEqual(rulesets.AvailableRulesets.First(), rulesets2.AvailableRulesets.First());
Assert.AreEqual(4, realmFactory.Context.All<RealmRuleset>().Count());
});
}
[Test]
public void TestRetrievedRulesetsAreDetached()
{
RunTestWithRealm((realmFactory, storage) =>
{
var rulesets = new RealmRulesetStore(realmFactory, storage);
Assert.IsTrue((rulesets.AvailableRulesets.First() as RealmRuleset)?.IsManaged == false);
Assert.IsTrue((rulesets.GetRuleset(0) as RealmRuleset)?.IsManaged == false);
Assert.IsTrue((rulesets.GetRuleset("mania") as RealmRuleset)?.IsManaged == false);
});
}
}
}