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23 lines
689 B
C#
23 lines
689 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osuTK;
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namespace osu.Game.Rulesets.Catch.UI
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{
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public class CatcherTrailSprite : Sprite
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{
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public CatcherTrailSprite(Texture texture)
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{
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Texture = texture;
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Size = new Vector2(CatcherArea.CATCHER_SIZE);
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// Sets the origin roughly to the centre of the catcher's plate to allow for correct scaling.
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OriginPosition = new Vector2(0.5f, 0.06f) * CatcherArea.CATCHER_SIZE;
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}
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}
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}
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