osu/osu.Game/Graphics/UserInterface/TwoLayerButton.cs
2022-11-27 00:00:27 +09:00

254 lines
8.5 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osuTK;
using osuTK.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Framework.Extensions.Color4Extensions;
using osu.Game.Graphics.Containers;
using osu.Game.Beatmaps.ControlPoints;
using osu.Framework.Audio.Track;
using System;
using osu.Framework.Extensions.EnumExtensions;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Game.Screens.Select;
namespace osu.Game.Graphics.UserInterface
{
public partial class TwoLayerButton : OsuClickableContainer
{
private readonly BouncingIcon bouncingIcon;
public Box IconLayer;
public Box TextLayer;
private const int transform_time = 600;
private const int pulse_length = 250;
private const float shear_width = 5f;
private static readonly Vector2 shear = new Vector2(shear_width / Footer.HEIGHT, 0);
public static readonly Vector2 SIZE_EXTENDED = new Vector2(140, 50);
public static readonly Vector2 SIZE_RETRACTED = new Vector2(100, 50);
private readonly SpriteText text;
public Color4 HoverColour;
private readonly Container c1;
private readonly Container c2;
public Color4 BackgroundColour
{
set
{
TextLayer.Colour = value;
IconLayer.Colour = value;
}
}
public override Anchor Origin
{
get => base.Origin;
set
{
base.Origin = value;
c1.Origin = c1.Anchor = value.HasFlagFast(Anchor.x2) ? Anchor.TopLeft : Anchor.TopRight;
c2.Origin = c2.Anchor = value.HasFlagFast(Anchor.x2) ? Anchor.TopRight : Anchor.TopLeft;
X = value.HasFlagFast(Anchor.x2) ? SIZE_RETRACTED.X * shear.X * 0.5f : 0;
Remove(c1, false);
Remove(c2, false);
c1.Depth = value.HasFlagFast(Anchor.x2) ? 0 : 1;
c2.Depth = value.HasFlagFast(Anchor.x2) ? 1 : 0;
Add(c1);
Add(c2);
}
}
public TwoLayerButton(HoverSampleSet sampleSet = HoverSampleSet.Default)
: base(sampleSet)
{
Size = SIZE_RETRACTED;
Shear = shear;
Children = new Drawable[]
{
c2 = new Container
{
RelativeSizeAxes = Axes.Both,
Width = 0.4f,
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Masking = true,
MaskingSmoothness = 2,
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Black.Opacity(0.2f),
Offset = new Vector2(2, 0),
Radius = 2,
},
Children = new[]
{
IconLayer = new Box
{
RelativeSizeAxes = Axes.Both,
EdgeSmoothness = new Vector2(2, 0),
},
}
},
bouncingIcon = new BouncingIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Shear = -shear,
},
}
},
c1 = new Container
{
Origin = Anchor.TopRight,
Anchor = Anchor.TopRight,
RelativeSizeAxes = Axes.Both,
Width = 0.6f,
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Masking = true,
MaskingSmoothness = 2,
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Black.Opacity(0.2f),
Offset = new Vector2(2, 0),
Radius = 2,
},
Children = new[]
{
TextLayer = new Box
{
Origin = Anchor.TopLeft,
Anchor = Anchor.TopLeft,
RelativeSizeAxes = Axes.Both,
EdgeSmoothness = new Vector2(2, 0),
},
}
},
text = new OsuSpriteText
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Shear = -shear,
}
}
},
};
}
public IconUsage Icon
{
set => bouncingIcon.Icon = value;
}
public string Text
{
set => text.Text = value;
}
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => IconLayer.ReceivePositionalInputAt(screenSpacePos) || TextLayer.ReceivePositionalInputAt(screenSpacePos);
protected override bool OnHover(HoverEvent e)
{
this.ResizeTo(SIZE_EXTENDED, transform_time, Easing.OutElastic);
IconLayer.FadeColour(HoverColour, transform_time / 2f, Easing.OutQuint);
bouncingIcon.ScaleTo(1.1f, transform_time, Easing.OutElastic);
return true;
}
protected override void OnHoverLost(HoverLostEvent e)
{
this.ResizeTo(SIZE_RETRACTED, transform_time, Easing.Out);
IconLayer.FadeColour(TextLayer.Colour, transform_time, Easing.Out);
bouncingIcon.ScaleTo(1, transform_time, Easing.Out);
}
protected override bool OnMouseDown(MouseDownEvent e) => true;
protected override bool OnClick(ClickEvent e)
{
var flash = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.White.Opacity(0.5f),
};
Add(flash);
flash.Alpha = 1;
flash.FadeOut(500, Easing.OutQuint);
flash.Expire();
return base.OnClick(e);
}
private partial class BouncingIcon : BeatSyncedContainer
{
private const double beat_in_time = 60;
private readonly SpriteIcon icon;
public IconUsage Icon
{
set => icon.Icon = value;
}
public BouncingIcon()
{
EarlyActivationMilliseconds = beat_in_time;
AutoSizeAxes = Axes.Both;
Children = new Drawable[]
{
icon = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(25),
}
};
}
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, ChannelAmplitudes amplitudes)
{
base.OnNewBeat(beatIndex, timingPoint, effectPoint, amplitudes);
double beatLength = timingPoint.BeatLength;
float amplitudeAdjust = Math.Min(1, 0.4f + amplitudes.Maximum);
if (beatIndex < 0) return;
icon.ScaleTo(1 - 0.1f * amplitudeAdjust, beat_in_time, Easing.Out)
.Then()
.ScaleTo(1, beatLength * 2, Easing.OutQuint);
}
}
}
}