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https://github.com/ppy/osu
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49 lines
2.3 KiB
C#
49 lines
2.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Localisation;
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namespace osu.Game.Localisation
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{
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public static class PlayerLoaderStrings
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{
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private const string prefix = @"osu.Game.Resources.Localisation.PlayerLoader";
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/// <summary>
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/// "This beatmap contains scenes with rapidly flashing colours"
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/// </summary>
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public static LocalisableString EpilepsyWarningTitle => new TranslatableString(getKey(@"epilepsy_warning_title"), @"This beatmap contains scenes with rapidly flashing colours");
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/// <summary>
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/// "Please take caution if you are affected by epilepsy."
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/// </summary>
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public static LocalisableString EpilepsyWarningContent => new TranslatableString(getKey(@"epilepsy_warning_content"), @"Please take caution if you are affected by epilepsy.");
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/// <summary>
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/// "This beatmap is loved"
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/// </summary>
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public static LocalisableString LovedBeatmapDisclaimerTitle => new TranslatableString(getKey(@"loved_beatmap_disclaimer_title"), @"This beatmap is loved");
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/// <summary>
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/// "No performance points will be awarded.
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/// Leaderboards may be reset by the beatmap creator."
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/// </summary>
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public static LocalisableString LovedBeatmapDisclaimerContent => new TranslatableString(getKey(@"loved_beatmap_disclaimer_content"), @"No performance points will be awarded.
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Leaderboards may be reset by the beatmap creator.");
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/// <summary>
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/// "This beatmap is qualified"
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/// </summary>
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public static LocalisableString QualifiedBeatmapDisclaimerTitle => new TranslatableString(getKey(@"qualified_beatmap_disclaimer_title"), @"This beatmap is qualified");
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/// <summary>
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/// "No performance points will be awarded.
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/// Leaderboards will be reset when the beatmap is ranked."
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/// </summary>
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public static LocalisableString QualifiedBeatmapDisclaimerContent => new TranslatableString(getKey(@"qualified_beatmap_disclaimer_content"), @"No performance points will be awarded.
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Leaderboards will be reset when the beatmap is ranked.");
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private static string getKey(string key) => $@"{prefix}:{key}";
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}
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}
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