osu/osu.Game.Rulesets.Catch
Dan Balasescu 0c52b26d23
Merge pull request #13824 from peppy/da-mod-refactor
Refactor `ModDifficultyAdjust` to more elegantly track user override status
2021-07-12 12:03:45 +09:00
..
Beatmaps Use IApplicableToBeatmapProcessor in CatchModHardRock 2021-06-23 14:47:32 +09:00
Difficulty Merge pull request #13378 from Syriiin/diffcalc/refactor/auto-properties 2021-06-10 18:42:11 +09:00
Edit Invert strangely negated condition 2021-07-10 11:23:38 +02:00
Judgements Restore hyper dash state on revert judgement result 2020-12-08 15:21:47 +09:00
MathUtils
Mods Add missing osu!catch difficulty adjust attributes 2021-07-11 10:14:42 +09:00
Objects Use getters of OriginalX and XOffset 2021-07-06 15:32:32 +09:00
Properties
Replays Rename FramedAutoGenerator<T> -> AutoGenerator<T> 2021-05-07 00:31:12 +09:00
Resources/Testing/Beatmaps
Scoring Remove bogus CatchHitWindows 2021-06-07 13:16:07 +02:00
Skinning Fix default skin catcher not flipping catcher plate 2021-07-05 20:05:08 +09:00
UI Merge pull request #13747 from ekrctb/catcher-flip 2021-07-06 00:02:23 +09:00
CatchInputManager.cs
CatchRuleset.cs Merge pull request #13617 from ekrctb/catch-editor 2021-06-23 14:00:34 +09:00
CatchSkinComponent.cs
CatchSkinComponents.cs Refactor catcher sprite to use skinned piece pattern 2021-06-08 21:29:41 +09:00
osu.Game.Rulesets.Catch.csproj Adjust package titles 2021-01-18 11:08:03 +09:00