osu/osu.Game/Database/Database.cs

44 lines
1.3 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Logging;
using osu.Framework.Platform;
using SQLite.Net;
namespace osu.Game.Database
{
public abstract class Database
{
protected SQLiteConnection Connection { get; }
protected Storage Storage { get; }
protected Database(Storage storage, SQLiteConnection connection)
{
Storage = storage;
Connection = connection;
try
{
Prepare();
}
catch (Exception e)
{
Logger.Error(e, @"Failed to initialise the beatmap database! Trying again with a clean database...");
storage.DeleteDatabase(@"beatmaps");
Reset();
Prepare();
}
}
/// <summary>
/// Prepare this database for use.
/// </summary>
protected abstract void Prepare();
/// <summary>
/// Reset this database to a default state. Undo all changes to database and storage backings.
/// </summary>
public abstract void Reset();
}
}