osu/osu.Game.Rulesets.Taiko/UI
Dean Herbert 6bbc23c831
Merge pull request #14106 from smoogipoo/taiko-classic-mod
Make taiko classic mod emulate the classic "4:3" scroll speed
2021-08-02 22:22:26 +09:00
..
BarLinePlayfield.cs
DefaultHitExplosion.cs Remove Expires and RemoveWhenNotAlive override 2021-03-18 19:39:42 +09:00
DefaultKiaiHitExplosion.cs
DrawableTaikoJudgement.cs Enable pooling for taiko judgements 2021-03-06 17:38:04 +01:00
DrawableTaikoMascot.cs
DrawableTaikoRuleset.cs Make TaikoModClassic use classic-like scroll speed 2021-08-02 20:01:46 +09:00
DrumRollHitContainer.cs Replace EntryCrossedBoundary with more useful RemoveRewoundEntry property 2021-06-03 15:00:16 +09:00
HitExplosion.cs Restructure explosion animation to avoid resetting transforms on free 2021-03-15 21:21:52 +01:00
HitExplosionPool.cs Add support for pooling explosions in taiko 2021-03-14 16:15:33 +01:00
IAnimatableHitExplosion.cs Rename I{-> Animatable}HitExplosion 2021-03-15 20:39:02 +01:00
InputDrum.cs
KiaiHitExplosion.cs
PlayfieldBackgroundLeft.cs
PlayfieldBackgroundRight.cs
TaikoHitTarget.cs
TaikoMascotAnimation.cs Fix TaikoMascot texture animation lookups 2021-06-08 00:42:34 +09:00
TaikoMascotAnimationState.cs
TaikoPlayfield.cs Match osu!stable taiko playfield size at 16:9 2021-08-02 18:48:32 +09:00
TaikoPlayfieldAdjustmentContainer.cs
TaikoReplayRecorder.cs