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EditorClockTestScene.cs
Cache and resolve editor clock as EditorClock in all cases
2020-05-22 16:44:06 +09:00
EditorTestScene.cs
Remove all RequiredTypes usages
2020-05-16 18:17:12 +09:00
ModPerfectTestScene.cs
Commit missed change
2020-05-12 20:26:34 +09:00
ModTestScene.cs
Merge branch 'master' into remove-requiredtypes
2020-05-16 18:28:14 +09:00
MultiplayerTestScene.cs
Rename test cases to test scenes inline with the framework change
2019-05-14 22:37:25 +03:00
OsuGridTestScene.cs
Apply other styles.
2019-11-11 20:27:04 +08:00
OsuManualInputManagerTestScene.cs
Fix tooltips not showing inside ManualInputManagerTestScenes
2020-03-30 19:15:44 +09:00
OsuTestScene.cs
Replace any potential usage of Environment.CurrentDirectory with a new RuntimeInfo.StartupDirectory
2020-05-31 02:24:49 +03:00
PlacementBlueprintTestScene.cs
Fix remaining test failures
2020-05-22 18:23:24 +09:00
PlayerTestScene.cs
Merge branch 'master' into fix-perfect-judgements
2020-03-06 00:18:05 +09:00
RateAdjustedBeatmapTestScene.cs
Update bindable types in line with framework
2019-12-10 16:48:24 +09:00
ScreenTestScene.cs
Rename base test class to help avoid incorrect reference
2020-03-23 10:01:33 +09:00
ScrollingTestContainer.cs
Expose direction from scrolling test container
2020-04-23 11:17:16 +09:00
SelectionBlueprintTestScene.cs
Rename base test class to help avoid incorrect reference
2020-03-23 10:01:33 +09:00
SkinnableTestScene.cs
Merge branch 'master' into per-ruleset-skinnable-tests
2020-04-07 22:59:42 +09:00
TestPlayer.cs
Centralise TestPlayer implementations as much as possible
2020-03-05 11:25:07 +09:00