osu/osu.Game/Tests/Visual
2021-06-29 17:06:57 +09:00
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Multiplayer Also fix up interface names 2021-06-25 20:15:30 +09:00
OnlinePlay Also fix up interface names 2021-06-25 20:15:30 +09:00
Spectator Remove local "next frame" storage 2021-06-10 22:41:38 +09:00
EditorClockTestScene.cs Unrevert null-colaescing/conditionals removal 2021-05-07 09:54:14 +03:00
EditorTestScene.cs Merge branch 'master' into legacy-skin-resource-improvements 2021-05-31 19:36:09 +09:00
LegacySkinPlayerTestScene.cs Fix intermittent HUD test failure 2021-06-16 19:52:58 +09:00
ModPerfectTestScene.cs
ModTestScene.cs
OsuGridTestScene.cs
OsuManualInputManagerTestScene.cs Revert "Add nested PlatformActionContainer to allow testing of platform actions in visual tests" 2021-06-14 13:18:52 +09:00
OsuTestScene.cs Don't invoke "completed" action for test scene virtual track 2021-06-16 17:44:21 +09:00
PlacementBlueprintTestScene.cs Cache editor beatmap in placement blueprint test scene 2021-05-19 20:48:06 +02:00
PlayerTestScene.cs
RateAdjustedBeatmapTestScene.cs
ScreenTestScene.cs Add multiplayer leave navigation tests 2021-06-22 19:30:40 -07:00
ScrollingTestContainer.cs
SelectionBlueprintTestScene.cs Remove now unnecessary Apply() method 2021-05-18 14:26:26 +09:00
SkinnableTestScene.cs Update existing function type rather than adding an override 2021-06-02 16:04:53 +09:00
TestPlayer.cs Rewrite comment to hopefully be more informative 2021-06-02 11:10:02 +09:00
TestReplayPlayer.cs Remove unused test property for now 2021-06-02 19:11:09 +09:00
TestUserLookupCache.cs Move UserLookupCache inside dependencies 2021-06-25 17:37:02 +09:00