osu/osu.Game/Rulesets/Mods
Salman Ahmed 855fff1486 Fix DifficultyAdjustSettingsControl.SliderControl not following up with the current pattern
This was causing any `ValueChanged` event bind (such as the one in
`SettingsItem` to invoke `SettingsChanged`) to be overwritten when
`Current` is set afterwards.
2021-08-16 12:47:58 +03:00
..
DifficultyAdjustSettingsControl.cs Fix DifficultyAdjustSettingsControl.SliderControl not following up with the current pattern 2021-08-16 12:47:58 +03:00
DifficultyBindable.cs Fix incorrect value copy order in BindTo() 2021-07-12 22:27:36 +02:00
IApplicableAfterBeatmapConversion.cs
IApplicableFailOverride.cs
IApplicableMod.cs
IApplicableToAudio.cs
IApplicableToBeatmap.cs
IApplicableToBeatmapConverter.cs
IApplicableToBeatmapProcessor.cs Add IApplicableToBeatmapProcessor mod interface 2021-06-23 14:46:30 +09:00
IApplicableToDifficulty.cs Remove IApplicableToDifficulty.ReadFromDifficulty 2021-07-14 12:32:16 +09:00
IApplicableToDrawableHitObject.cs Move IApplicableToDrawableHitObjects to its own file 2021-06-18 13:06:13 +09:00
IApplicableToDrawableHitObjects.cs Move IApplicableToDrawableHitObjects to its own file 2021-06-18 13:06:13 +09:00
IApplicableToDrawableRuleset.cs
IApplicableToHealthProcessor.cs Reword outdated doc 2021-08-01 19:22:33 +03:00
IApplicableToHitObject.cs
IApplicableToHUD.cs
IApplicableToPlayer.cs
IApplicableToRate.cs
IApplicableToSample.cs
IApplicableToScoreProcessor.cs Fix judgement processors provided to mods while not completely loaded 2021-08-01 19:16:30 +03:00
IApplicableToTrack.cs
ICreateReplay.cs Add new interface for autoplay mods 2021-05-25 18:09:24 +09:00
IHasSeed.cs Move SeedSettingsControl to own file 2021-06-23 13:40:05 +09:00
IMod.cs
IReadFromConfig.cs
IUpdatableByPlayfield.cs
Metronome.cs Add audio adjustment support to Metronome 2021-07-31 02:16:02 +03:00
Mod.cs Add IDeepCloneable interface and update existing CreateCopy methods to use it 2021-07-19 12:54:17 +09:00
ModAutoplay.cs Replace and obsolete Ranked flag with IsUserPlayable 2021-06-09 14:17:03 +09:00
ModBarrelRoll.cs Remove redundant arguments 2021-07-05 23:52:39 +08:00
ModBlockFail.cs
ModCinema.cs
ModClassic.cs Replace and obsolete Ranked flag with IsUserPlayable 2021-06-09 14:17:03 +09:00
ModDaycore.cs
ModDifficultyAdjust.cs Standardise variables 2021-07-09 13:24:26 +09:00
ModDoubleTime.cs Replace and obsolete Ranked flag with IsUserPlayable 2021-06-09 14:17:03 +09:00
ModEasy.cs Replace and obsolete Ranked flag with IsUserPlayable 2021-06-09 14:17:03 +09:00
ModEasyWithExtraLives.cs
ModFailCondition.cs Missed one 2021-08-12 10:14:01 +08:00
ModFlashlight.cs Replace and obsolete Ranked flag with IsUserPlayable 2021-06-09 14:17:03 +09:00
ModHalfTime.cs Replace and obsolete Ranked flag with IsUserPlayable 2021-06-09 14:17:03 +09:00
ModHardRock.cs
ModHidden.cs Replace and obsolete Ranked flag with IsUserPlayable 2021-06-09 14:17:03 +09:00
ModMirror.cs review modifications: maniamodmirror inheritance, reflection utilities, vertical flip option 2021-07-26 10:46:41 -04:00
ModMuted.cs Remove brackets 2021-08-01 20:59:51 +03:00
ModNightcore.cs
ModNoFail.cs Replace and obsolete Ranked flag with IsUserPlayable 2021-06-09 14:17:03 +09:00
ModNoMod.cs
ModPerfect.cs Make Perfect auto restart toggleable 2021-08-12 10:12:35 +08:00
ModRandom.cs Moved the string to int? conversion logic into SettingsNumberBox 2021-06-28 11:00:07 +08:00
ModRateAdjust.cs
ModRelax.cs
ModSuddenDeath.cs Remove override 2021-08-12 10:27:36 +08:00
ModTimeRamp.cs
ModType.cs
ModWindDown.cs
ModWindUp.cs
ModWithVisibilityAdjustment.cs Implement IApplicableToDrawableHitObject for mods 2021-06-16 18:52:01 +09:00
MultiMod.cs Add IDeepCloneable interface and update existing CreateCopy methods to use it 2021-07-19 12:54:17 +09:00