osu/osu.Game/Screens/Select/Options/BeatmapOptionsButton.cs
2017-03-28 21:26:20 +09:00

169 lines
5.7 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Input;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Screens.Select.Options
{
public class BeatmapOptionsButton : ClickableContainer
{
private const float width = 130;
private readonly Box background;
private readonly Box flash;
private readonly TextAwesome iconText;
private readonly OsuSpriteText firstLine;
private readonly OsuSpriteText secondLine;
private readonly Container box;
public Color4 ButtonColour
{
get { return background.Colour; }
set { background.Colour = value; }
}
public FontAwesome Icon
{
get { return iconText.Icon; }
set { iconText.Icon = value; }
}
public string FirstLineText
{
get { return firstLine.Text; }
set { firstLine.Text = value; }
}
public string SecondLineText
{
get { return secondLine.Text; }
set { secondLine.Text = value; }
}
public Key? HotKey;
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
flash.FadeTo(0.1f, 1000, EasingTypes.OutQuint);
return base.OnMouseDown(state, args);
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
{
flash.FadeTo(0, 1000, EasingTypes.OutQuint);
return base.OnMouseUp(state, args);
}
protected override bool OnClick(InputState state)
{
flash.ClearTransforms();
flash.Alpha = 0.9f;
flash.FadeOut(800, EasingTypes.OutExpo);
return base.OnClick(state);
}
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
{
if (!args.Repeat && args.Key == HotKey)
{
OnClick(state);
return true;
}
return false;
}
protected override bool InternalContains(Vector2 screenSpacePos) => box.Contains(screenSpacePos);
public BeatmapOptionsButton()
{
Width = width;
RelativeSizeAxes = Axes.Y;
Children = new Drawable[]
{
box = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Shear = new Vector2(0.2f, 0f),
Masking = true,
EdgeEffect = new EdgeEffect
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Black.Opacity(0.2f),
Roundness = 5,
Radius = 8,
},
Children = new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both,
EdgeSmoothness = new Vector2(1.5f, 0),
Colour = Color4.Black,
},
flash = new Box
{
RelativeSizeAxes = Axes.Both,
EdgeSmoothness = new Vector2(1.5f, 0),
BlendingMode = BlendingMode.Additive,
Colour = Color4.White,
Alpha = 0,
},
},
},
new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
iconText = new TextAwesome
{
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
TextSize = 30,
Shadow = true,
Icon = FontAwesome.fa_close,
Margin = new MarginPadding
{
Bottom = 5,
},
},
firstLine = new OsuSpriteText
{
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Font = @"Exo2.0-Bold",
Text = @"",
},
secondLine = new OsuSpriteText
{
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Font = @"Exo2.0-Bold",
Text = @"",
},
},
},
};
}
}
}