The taiko-slider is not included in `Playfield`, so it doesn't get hidden when calling `drawableRuleSet.Playfield.Hide()`. Calling `drawableRuleSet.Hide()` hides the taiko-slider, in addition to the rest of the `Playfield`.
BaseDifficulty
Beatmap<T>
Mod
IMod
ModAutoplay
var
BeatmapDifficulty
IBeatmapDifficultyInfo