mirror of https://github.com/ppy/osu
57 lines
2.0 KiB
C#
57 lines
2.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Scoring;
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using osuTK;
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namespace osu.Game.Screens.Play.Break
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{
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public class BreakInfo : Container
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{
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public PercentageBreakInfoLine AccuracyDisplay;
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// Currently unused but may be revisited in a future design update (see https://github.com/ppy/osu/discussions/15185)
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// public BreakInfoLine<int> RankDisplay;
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public BreakInfoLine<ScoreRank> GradeDisplay;
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public BreakInfo()
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{
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AutoSizeAxes = Axes.Both;
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Child = new FillFlowContainer
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{
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(5),
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Children = new Drawable[]
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{
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new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Text = "current progress".ToUpperInvariant(),
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Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 15),
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},
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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AccuracyDisplay = new PercentageBreakInfoLine("Accuracy"),
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// See https://github.com/ppy/osu/discussions/15185
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// RankDisplay = new BreakInfoLine<int>("Rank"),
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GradeDisplay = new BreakInfoLine<ScoreRank>("Grade"),
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},
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}
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},
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};
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}
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}
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}
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