mirror of
https://github.com/ppy/osu
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99 lines
3.1 KiB
C#
99 lines
3.1 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Beatmaps.Samples;
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using osu.Game.Modes;
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using SQLite.Net.Attributes;
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using SQLiteNetExtensions.Attributes;
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using System;
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using System.Linq;
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namespace osu.Game.Database
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{
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public class BeatmapInfo : IEquatable<BeatmapInfo>
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{
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[PrimaryKey, AutoIncrement]
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public int ID { get; set; }
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public int? OnlineBeatmapID { get; set; }
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public int? OnlineBeatmapSetID { get; set; }
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[ForeignKey(typeof(BeatmapSetInfo))]
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public int BeatmapSetInfoID { get; set; }
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[ManyToOne]
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public BeatmapSetInfo BeatmapSet { get; set; }
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[ForeignKey(typeof(BeatmapMetadata))]
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public int BeatmapMetadataID { get; set; }
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[OneToOne(CascadeOperations = CascadeOperation.All)]
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public BeatmapMetadata Metadata { get; set; }
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[ForeignKey(typeof(BaseDifficulty)), NotNull]
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public int BaseDifficultyID { get; set; }
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[OneToOne(CascadeOperations = CascadeOperation.All)]
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public BaseDifficulty BaseDifficulty { get; set; }
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public string Path { get; set; }
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public string Hash { get; set; }
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// General
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public int AudioLeadIn { get; set; }
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public bool Countdown { get; set; }
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public SampleSet SampleSet { get; set; }
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public float StackLeniency { get; set; }
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public bool SpecialStyle { get; set; }
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public PlayMode Mode { get; set; }
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public bool LetterboxInBreaks { get; set; }
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public bool WidescreenStoryboard { get; set; }
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// Editor
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// This bookmarks stuff is necessary because DB doesn't know how to store int[]
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public string StoredBookmarks { get; internal set; }
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[Ignore]
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public int[] Bookmarks
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{
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get
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{
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return StoredBookmarks.Split(',').Select(int.Parse).ToArray();
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}
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set
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{
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StoredBookmarks = string.Join(",", value);
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}
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}
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public double DistanceSpacing { get; set; }
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public int BeatDivisor { get; set; }
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public int GridSize { get; set; }
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public double TimelineZoom { get; set; }
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// Metadata
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public string Version { get; set; }
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private float starDifficulty = -1;
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public float StarDifficulty
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{
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get
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{
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return starDifficulty < 0 ? (BaseDifficulty?.OverallDifficulty ?? 5) : starDifficulty;
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}
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set { starDifficulty = value; }
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}
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public bool Equals(BeatmapInfo other)
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{
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return ID == other?.ID;
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}
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public bool AudioEquals(BeatmapInfo other) => other != null && BeatmapSet != null && other.BeatmapSet != null &&
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BeatmapSet.Path == other.BeatmapSet.Path &&
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(Metadata ?? BeatmapSet.Metadata).AudioFile == (other.Metadata ?? other.BeatmapSet.Metadata).AudioFile;
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}
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}
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