osu/osu.Game/GameModes/FieldTest.cs
2016-08-26 17:27:49 +09:00

135 lines
3.6 KiB
C#

//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using osu.Framework;
using osu.Framework.GameModes;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Drawables;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transformations;
using osu.Framework.Input;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using osu.Framework.Threading;
namespace osu.Game.GameModes
{
internal class FieldTest : GameMode
{
private AutoSizeContainer container;
public override void Load()
{
base.Load();
OsuGame game = Game as OsuGame;
Add(new Box()
{
SizeMode = InheritMode.XY,
Size = new Vector2(1, 1),
Colour = Color4.DarkRed
});
ClickableBox button;
Add(button = new ClickableBox(Color4.Pink)
{
Size = new Vector2(50, 50)
});
button.Activated += () => ExitMode();
Add(container = new AutoSizeContainer()
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre
});
container.Add(new ClickableBox(Color4.SkyBlue)
{
SizeMode = InheritMode.XY,
Size = Vector2.One
});
container.Add(new ClickableBox(Color4.Orange)
{
Size = new Vector2(50, 50),
Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft
});
container.Add(new ClickableBox(Color4.Orange)
{
Size = new Vector2(50, 50),
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight
});
container.Add(new ClickableBox(Color4.Orange)
{
Size = new Vector2(50, 50),
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft
});
container.Add(new ClickableBox(Color4.Blue)
{
Size = new Vector2(10, 10),
Anchor = Anchor.Centre,
Origin = Anchor.Centre
});
container.Add(new ClickableBox(Color4.Orange)
{
Size = new Vector2(50, 50),
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight
});
container.Add(new SpriteCircular(game.Textures.Get("coin"))
{
Position = new Vector2(100),
Origin = Anchor.Centre,
Anchor = Anchor.Centre
});
Add(new SpriteText(game.Textures)
{
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
Text = "12345"
});
}
class ClickableBox : Box
{
public ClickableBox(Color4? colour = default(Color4?))
{
Colour = colour ?? Color4.White;
}
internal event VoidDelegate Activated;
protected override bool OnClick(InputState state)
{
Scale = 1.5f;
ScaleTo(1, 500, EasingTypes.In);
Activated?.Invoke();
return true;
}
}
}
}