osu/osu.Game.Tests/Visual
Dean Herbert a73919917c Fix intermittent test failures in TestScenBeatmapInfoWedge due to async load
https://github.com/ppy/osu/runs/4358685294?check_suite_focus=true

Occurs due to the wedge content also reloading on ruleset change, which
wasn't being accounted for. In a fail case, the content would change
during the "select beatmap" step's async load wait, causing incorrect
results.

51a353e12d/osu.Game/Screens/Select/BeatmapInfoWedge.cs (L70)
2021-11-30 12:32:09 +09:00
..
Audio
Background Fix potential null reference in FadeAccessibleBackground test class 2021-11-19 14:03:07 +09:00
Beatmaps Implement beatmap card difficulty list 2021-11-29 22:04:09 +01:00
Collections
Colours
Components Rewrite PreviewTrackManager to avoid constructing TrackBass locally 2021-11-09 17:38:12 +09:00
Editing Fix SongSelect-related test failures 2021-11-25 21:11:13 +09:00
Gameplay Update mock RulesetInfo usage to set OnlineID instead of ID 2021-11-24 15:50:26 +09:00
Menus Combine all test data BeatmapSetInfo creation into a single method 2021-11-24 18:07:32 +09:00
Mods
Multiplayer Remove mentions of "panel" and "direct" from names of old download buttons 2021-11-27 15:08:03 +01:00
Navigation Fix SongSelect-related test failures 2021-11-25 21:11:13 +09:00
Online Remove mentions of "panel" and "direct" from names of old download buttons 2021-11-27 15:08:03 +01:00
Playlists Add tests and disable selection on invalid items 2021-11-16 17:23:52 +09:00
Ranking Rename BeatmapSetOnlineStatus to BeatmapOnlineStatus 2021-11-24 18:42:49 +09:00
Settings Rewrite overflow test step for legibility 2021-11-23 06:43:17 +01:00
SongSelect Fix intermittent test failures in TestScenBeatmapInfoWedge due to async load 2021-11-30 12:32:09 +09:00
UserInterface Move score download logic out of ScoreManager 2021-11-25 17:33:04 +09:00
TestMultiplayerScreenStack.cs Revert unnecessary changes 2021-11-23 16:17:09 +09:00
TestSceneOsuScreenStack.cs