osu/osu.Game
2022-01-12 17:49:11 +09:00
..
Audio
Beatmaps Update BeatmapModelManager.Save to work for editor scenarios 2022-01-12 17:49:11 +09:00
Collections BeatmapSetInfo detach support 2022-01-12 17:00:16 +09:00
Configuration Add migration of positional hitsounds setting to new level based setting 2022-01-03 12:46:20 +09:00
Database Handle ignored mappings locally in Detach configuration 2022-01-12 17:00:17 +09:00
Extensions Fix cursors sent to osu-web being potentially string formatted in incorrect culture 2022-01-04 17:20:46 +09:00
Graphics Rewrite storyboard clock management in slightly different way 2022-01-11 22:00:04 +01:00
Input Various updates to ruleset and primary key usages to move closer to realm support 2022-01-12 16:57:13 +09:00
IO Remove EF FileStore 2022-01-12 16:39:36 +09:00
IPC
Localisation Add button to compact realm on demand 2022-01-12 15:22:36 +09:00
Migrations
Models Replace EF ScoreInfo with realm version 2022-01-12 16:57:27 +09:00
Online Fix edge cases in online availability tracker and combine query code 2022-01-12 17:49:10 +09:00
Overlays Bind ruleset to toolbar later for safety 2022-01-12 17:49:10 +09:00
Performance
Properties
Replays
Rulesets Add RulesetInfo hashcode implementation and tidy up equality 2022-01-12 17:49:10 +09:00
Scoring Update null allowances across beatmaps and scores 2022-01-12 17:49:11 +09:00
Screens Make RealmArchiveModelManager.Update work using automapper 2022-01-12 17:49:11 +09:00
Skinning Reimplmeent IsAvailableLocally as an abstract method 2022-01-12 17:49:10 +09:00
Stores Make RealmArchiveModelManager.Update work using automapper 2022-01-12 17:49:11 +09:00
Storyboards Fix invalid DI resolution of RealmFileStore 2022-01-12 17:00:16 +09:00
Tests Fix multiple tests via null checks and changing ToLive to Detach 2022-01-12 17:00:17 +09:00
Updater
Users
Utils
.editorconfig
osu!.res
osu.Game.csproj Update framework 2022-01-11 15:09:51 +09:00
OsuGame.cs Detach rather than consume live when presenting a beatmap 2022-01-12 17:49:10 +09:00
OsuGameBase_Importing.cs
OsuGameBase.cs Update handling of ruleset nullability when handling a game-wide change 2022-01-12 17:49:10 +09:00
PerformFromMenuRunner.cs