osu/osu.Game.Rulesets.Taiko/Mods
2021-07-09 13:24:26 +09:00
..
TaikoModAutoplay.cs Add new interface for autoplay mods 2021-05-25 18:09:24 +09:00
TaikoModCinema.cs Allow autoplay score generation to access mod list 2021-02-07 18:35:34 +01:00
TaikoModClassic.cs Implement "classic" mod for all other legacy rulesets 2021-04-21 09:14:33 +03:00
TaikoModDaycore.cs
TaikoModDifficultyAdjust.cs Standardise variables 2021-07-09 13:24:26 +09:00
TaikoModDoubleTime.cs
TaikoModEasy.cs add remarks explaining HR SV multiplier 2020-12-30 20:57:41 +06:00
TaikoModFlashlight.cs osu-side changes 2020-02-24 20:52:15 +09:00
TaikoModHalfTime.cs
TaikoModHardRock.cs Replace and obsolete Ranked flag with IsUserPlayable 2021-06-09 14:17:03 +09:00
TaikoModHidden.cs Nest adjustments for readability 2021-06-16 16:32:59 +09:00
TaikoModNightcore.cs
TaikoModNoFail.cs
TaikoModPerfect.cs
TaikoModRandom.cs Move seed to base class 2021-06-03 18:16:11 +02:00
TaikoModRelax.cs
TaikoModSuddenDeath.cs
TaikoModSwap.cs Renamed TaikoModFlip to TaikoModSwap 2021-05-17 11:04:01 +08:00