osu/osu.Game/Screens/Edit
2021-01-04 16:38:15 +09:00
..
Components Unbind bindable lists for general safety 2020-11-07 20:59:57 +01:00
Compose Highlight timeline drag area when hovered for better visibility 2020-12-21 18:10:11 +09:00
Design
Setup Add the ability to import into ArchiveModelManagers from a stream 2020-12-07 18:09:18 +09:00
Timing Fix editor timing screen mutating the WorkingBeatmap instead of EditorBeatmap 2021-01-04 16:38:15 +09:00
BindableBeatDivisor.cs
ClipboardContent.cs
Editor.cs Ensure working beatmap is reloaded on exiting the editor 2021-01-04 16:37:49 +09:00
EditorBeatmap.cs Clone and copy ControlPointInfo when retrieving a playable beatmap 2021-01-04 16:37:07 +09:00
EditorChangeHandler.cs Fix state application always checking newest state for early abort, rather than current 2020-11-27 16:57:11 +09:00
EditorClock.cs
EditorScreen.cs
EditorScreenMode.cs
EditorScreenWithTimeline.cs
IEditorChangeHandler.cs
LegacyEditorBeatmapPatcher.cs Add asserts of HitObjects indices 2020-11-08 00:18:38 +09:00
PromptForSaveDialog.cs
TransactionalCommitComponent.cs
WaveformOpacityMenu.cs Add editor waveform opacity selection to menu 2020-11-03 16:01:14 +09:00