osu/osu.Game/Beatmaps
Dean Herbert 7f82f10317
Fix beatmap potentially loading in a bad state
Over-caching could mean that a beatmap could load and cause a late
crash. Let's catch it early to avoid such a crash occurring.
2024-02-19 17:18:07 +08:00
..
ControlPoints Remove rounding of slider velocity (when applied as scroll speed) 2024-01-18 18:37:44 +09:00
Drawables Fix ConstrainedIconContainer always using masking 2024-01-18 04:06:02 +03:00
Formats Update R# + fix inspections 2024-02-02 21:00:28 +09:00
Legacy
Timing
APIBeatmapMetadataSource.cs
APIFailTimes.cs
Beatmap.cs Enable NRT on Beatmap 2023-11-23 17:28:16 +09:00
BeatmapConverter.cs
BeatmapDifficulty.cs Move object counts to BeatmapInfo 2023-12-13 17:33:24 +09:00
BeatmapDifficultyCache.cs
BeatmapImporter.cs Use new LINQ Order() instead of OrderBy() when possible 2024-02-08 18:01:00 +01:00
BeatmapInfo.cs Change default values of new object counts to -1 to identify non-processed values 2023-12-19 18:20:02 +09:00
BeatmapInfoExtensions.cs Fix change in filter behaviour 2023-12-05 18:20:27 +09:00
BeatmapManager.cs use realm query 2023-09-04 17:13:46 +09:00
BeatmapMetadata.cs
BeatmapMetadataInfoExtensions.cs Fix change in filter behaviour 2023-12-05 18:20:27 +09:00
BeatmapModelDownloader.cs
BeatmapOnlineChangeIngest.cs
BeatmapOnlineStatus.cs
BeatmapPanelBackgroundTextureLoaderStore.cs Don't convert pixel data to array 2024-02-11 17:44:54 +03:00
BeatmapProcessor.cs Fix combo/combo colouring issues around spinners 2023-11-23 13:54:05 +09:00
BeatmapSetHypeStatus.cs
BeatmapSetInfo.cs
BeatmapSetInfoExtensions.cs
BeatmapSetNominationStatus.cs
BeatmapSetOnlineAvailability.cs
BeatmapSetOnlineCovers.cs
BeatmapSetOnlineGenre.cs
BeatmapSetOnlineLanguage.cs
BeatmapSetOnlineNomination.cs
BeatmapStatistic.cs
BeatmapStatisticIcon.cs
BeatmapUpdater.cs Also populate ObjectCounts when running a full beatmap process 2023-12-18 18:41:41 +09:00
BeatmapUpdaterMetadataLookup.cs Only apply set-level metadata after all difficulties have been processed 2024-02-12 12:08:51 +01:00
BeatmapUserSettings.cs
BeatSyncProviderExtensions.cs Change IBeatSyncProvider.Clock to always be non-null 2023-07-13 22:13:40 +09:00
CountdownType.cs
DifficultyRating.cs
DifficultyRecommender.cs
DummyWorkingBeatmap.cs Fix various other inspections 2023-10-17 17:48:51 +09:00
FlatWorkingBeatmap.cs Repurpose Flat{File -> }WorkingBeatmap 2023-08-12 00:49:42 +02:00
FramedBeatmapClock.cs Remove "pause rate adjust" flow 2024-01-18 14:21:02 +09:00
IBeatmap.cs Cache created judgement in HitObject 2024-02-09 23:20:31 +03:00
IBeatmapConverter.cs
IBeatmapDifficultyInfo.cs Fix InverseDifficultyRange() not working correctly in both directions 2023-12-14 20:41:12 +01:00
IBeatmapInfo.cs Change default values of new object counts to -1 to identify non-processed values 2023-12-19 18:20:02 +09:00
IBeatmapMetadataInfo.cs
IBeatmapOnlineInfo.cs
IBeatmapProcessor.cs
IBeatmapResourceProvider.cs
IBeatmapSetInfo.cs
IBeatmapSetOnlineInfo.cs
IBeatSyncProvider.cs Remove mention of clock being nullable in IBeatSyncProvider 2023-07-18 13:08:23 +09:00
IOnlineBeatmapMetadataSource.cs
IWorkingBeatmap.cs
IWorkingBeatmapCache.cs
LocalCachedBeatmapMetadataSource.cs Move init method to bottom of file 2024-02-11 20:05:58 +08:00
MetadataLookupScope.cs
MetadataUtils.cs
OnlineBeatmapMetadata.cs
StarDifficulty.cs
WorkingBeatmap.cs
WorkingBeatmapCache.cs Fix beatmap potentially loading in a bad state 2024-02-19 17:18:07 +08:00