osu/osu.Game/Screens
Bartłomiej Dach 0d6c681275
Merge pull request #26649 from peppy/fix-more-allocations
Remove `FillFlow` overhead of argon counters
2024-01-22 12:57:16 +01:00
..
Backgrounds Fix background dim occasionally getting in a bad state when exiting gameplay 2024-01-15 19:21:19 +09:00
Edit Fix blueprint container not handling right clicks correctly while moveing an element 2024-01-22 04:39:08 +03:00
Import
Menu Merge branch 'master' into disable-intro-track-pause 2024-01-08 12:54:37 +01:00
OnlinePlay Merge pull request #26538 from peppy/save-multiplayer-filter-mode 2024-01-15 19:53:50 +01:00
Play Merge pull request #26649 from peppy/fix-more-allocations 2024-01-22 12:57:16 +01:00
Ranking Change rolling counters to use quicker easing types 2024-01-17 18:18:53 +09:00
Select Apply same fix in more places 2024-01-22 15:56:16 +09:00
Spectate Add visualisation of when a spectated player fails 2023-11-24 14:44:57 +09:00
Utility Calculate unstable rate using rate-adjusted offsets 2023-11-10 19:57:44 -08:00
BackgroundScreen.cs Unload beatmap storyboard background when no longer present 2023-11-09 17:20:11 +03:00
BackgroundScreenStack.cs Use alternative method of scheduling storyboard unload 2023-11-16 15:37:53 +09:00
IHandlePresentBeatmap.cs
IHasSubScreenStack.cs
IOsuScreen.cs
IPerformFromScreenRunner.cs
Loader.cs Remove disclaimer screen completely 2023-12-28 17:21:29 +09:00
OsuScreen.cs Fix various other inspections 2023-10-17 17:48:51 +09:00
OsuScreenDependencies.cs
OsuScreenStack.cs
ScorePresentType.cs
ScreenWhiteBox.cs
StartupScreen.cs