mirror of
https://github.com/ppy/osu
synced 2024-12-12 18:07:52 +00:00
379 lines
12 KiB
C#
379 lines
12 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
#nullable disable
|
|
|
|
using System.IO;
|
|
using System.Text;
|
|
using NUnit.Framework;
|
|
using osu.Game.Audio;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Beatmaps.Formats;
|
|
using osu.Game.IO;
|
|
using osu.Game.Rulesets.Objects;
|
|
using osu.Game.Rulesets.Objects.Types;
|
|
using osu.Game.Rulesets.Osu;
|
|
using osu.Game.Rulesets.Osu.Beatmaps;
|
|
using osu.Game.Rulesets.Osu.Objects;
|
|
using osu.Game.Screens.Edit;
|
|
using osuTK;
|
|
using Decoder = osu.Game.Beatmaps.Formats.Decoder;
|
|
|
|
namespace osu.Game.Tests.Editing
|
|
{
|
|
[TestFixture]
|
|
public class LegacyEditorBeatmapPatcherTest
|
|
{
|
|
private LegacyEditorBeatmapPatcher patcher;
|
|
private EditorBeatmap current;
|
|
|
|
[SetUp]
|
|
public void Setup()
|
|
{
|
|
patcher = new LegacyEditorBeatmapPatcher(current = new EditorBeatmap(new OsuBeatmap
|
|
{
|
|
BeatmapInfo =
|
|
{
|
|
Ruleset = new OsuRuleset().RulesetInfo
|
|
}
|
|
}));
|
|
}
|
|
|
|
[Test]
|
|
public void TestPatchNoObjectChanges()
|
|
{
|
|
runTest(new OsuBeatmap());
|
|
}
|
|
|
|
[Test]
|
|
public void TestAddHitObject()
|
|
{
|
|
var patch = new OsuBeatmap
|
|
{
|
|
HitObjects =
|
|
{
|
|
new HitCircle { StartTime = 1000, NewCombo = true }
|
|
}
|
|
};
|
|
|
|
runTest(patch);
|
|
}
|
|
|
|
[Test]
|
|
public void TestInsertHitObject()
|
|
{
|
|
current.AddRange(new[]
|
|
{
|
|
new HitCircle { StartTime = 1000, NewCombo = true },
|
|
new HitCircle { StartTime = 3000 },
|
|
});
|
|
|
|
var patch = new OsuBeatmap
|
|
{
|
|
HitObjects =
|
|
{
|
|
(OsuHitObject)current.HitObjects[0],
|
|
new HitCircle { StartTime = 2000 },
|
|
(OsuHitObject)current.HitObjects[1],
|
|
}
|
|
};
|
|
|
|
runTest(patch);
|
|
}
|
|
|
|
[Test]
|
|
public void TestDeleteHitObject()
|
|
{
|
|
current.AddRange(new[]
|
|
{
|
|
new HitCircle { StartTime = 1000, NewCombo = true },
|
|
new HitCircle { StartTime = 2000 },
|
|
new HitCircle { StartTime = 3000 },
|
|
});
|
|
|
|
var patch = new OsuBeatmap
|
|
{
|
|
HitObjects =
|
|
{
|
|
(OsuHitObject)current.HitObjects[0],
|
|
(OsuHitObject)current.HitObjects[2],
|
|
}
|
|
};
|
|
|
|
runTest(patch);
|
|
}
|
|
|
|
[Test]
|
|
public void TestChangeStartTime()
|
|
{
|
|
current.AddRange(new[]
|
|
{
|
|
new HitCircle { StartTime = 1000, NewCombo = true },
|
|
new HitCircle { StartTime = 2000 },
|
|
new HitCircle { StartTime = 3000 },
|
|
});
|
|
|
|
var patch = new OsuBeatmap
|
|
{
|
|
HitObjects =
|
|
{
|
|
new HitCircle { StartTime = 500, NewCombo = true },
|
|
(OsuHitObject)current.HitObjects[1],
|
|
(OsuHitObject)current.HitObjects[2],
|
|
}
|
|
};
|
|
|
|
runTest(patch);
|
|
}
|
|
|
|
[Test]
|
|
public void TestChangeSample()
|
|
{
|
|
current.AddRange(new[]
|
|
{
|
|
new HitCircle { StartTime = 1000, NewCombo = true },
|
|
new HitCircle { StartTime = 2000 },
|
|
new HitCircle { StartTime = 3000 },
|
|
});
|
|
|
|
var patch = new OsuBeatmap
|
|
{
|
|
HitObjects =
|
|
{
|
|
(OsuHitObject)current.HitObjects[0],
|
|
new HitCircle { StartTime = 2000, Samples = { new HitSampleInfo(HitSampleInfo.HIT_FINISH) } },
|
|
(OsuHitObject)current.HitObjects[2],
|
|
}
|
|
};
|
|
|
|
runTest(patch);
|
|
}
|
|
|
|
[Test]
|
|
public void TestChangeSliderPath()
|
|
{
|
|
current.AddRange(new OsuHitObject[]
|
|
{
|
|
new HitCircle { StartTime = 1000, NewCombo = true },
|
|
new Slider
|
|
{
|
|
StartTime = 2000,
|
|
Path = new SliderPath(new[]
|
|
{
|
|
new PathControlPoint(Vector2.Zero),
|
|
new PathControlPoint(Vector2.One),
|
|
new PathControlPoint(new Vector2(2), PathType.BEZIER),
|
|
new PathControlPoint(new Vector2(3)),
|
|
}, 50)
|
|
},
|
|
new HitCircle { StartTime = 3000 },
|
|
});
|
|
|
|
var patch = new OsuBeatmap
|
|
{
|
|
HitObjects =
|
|
{
|
|
(OsuHitObject)current.HitObjects[0],
|
|
new Slider
|
|
{
|
|
StartTime = 2000,
|
|
Path = new SliderPath(new[]
|
|
{
|
|
new PathControlPoint(Vector2.Zero, PathType.BEZIER),
|
|
new PathControlPoint(new Vector2(4)),
|
|
new PathControlPoint(new Vector2(5)),
|
|
}, 100)
|
|
},
|
|
(OsuHitObject)current.HitObjects[2],
|
|
}
|
|
};
|
|
|
|
runTest(patch);
|
|
}
|
|
|
|
[Test]
|
|
public void TestAddMultipleHitObjects()
|
|
{
|
|
current.AddRange(new[]
|
|
{
|
|
new HitCircle { StartTime = 1000, NewCombo = true },
|
|
new HitCircle { StartTime = 2000 },
|
|
new HitCircle { StartTime = 3000 },
|
|
});
|
|
|
|
var patch = new OsuBeatmap
|
|
{
|
|
HitObjects =
|
|
{
|
|
new HitCircle { StartTime = 500, NewCombo = true },
|
|
(OsuHitObject)current.HitObjects[0],
|
|
new HitCircle { StartTime = 1500 },
|
|
(OsuHitObject)current.HitObjects[1],
|
|
new HitCircle { StartTime = 2250 },
|
|
new HitCircle { StartTime = 2500 },
|
|
(OsuHitObject)current.HitObjects[2],
|
|
new HitCircle { StartTime = 3500 },
|
|
}
|
|
};
|
|
|
|
runTest(patch);
|
|
}
|
|
|
|
[Test]
|
|
public void TestDeleteMultipleHitObjects()
|
|
{
|
|
current.AddRange(new[]
|
|
{
|
|
new HitCircle { StartTime = 500, NewCombo = true },
|
|
new HitCircle { StartTime = 1000 },
|
|
new HitCircle { StartTime = 1500 },
|
|
new HitCircle { StartTime = 2000 },
|
|
new HitCircle { StartTime = 2250 },
|
|
new HitCircle { StartTime = 2500 },
|
|
new HitCircle { StartTime = 3000 },
|
|
new HitCircle { StartTime = 3500 },
|
|
});
|
|
|
|
var patchedFirst = (HitCircle)current.HitObjects[1];
|
|
patchedFirst.NewCombo = true;
|
|
|
|
var patch = new OsuBeatmap
|
|
{
|
|
HitObjects =
|
|
{
|
|
(OsuHitObject)current.HitObjects[1],
|
|
(OsuHitObject)current.HitObjects[3],
|
|
(OsuHitObject)current.HitObjects[6],
|
|
}
|
|
};
|
|
|
|
runTest(patch);
|
|
}
|
|
|
|
[Test]
|
|
public void TestChangeSamplesOfMultipleHitObjects()
|
|
{
|
|
current.AddRange(new[]
|
|
{
|
|
new HitCircle { StartTime = 500, NewCombo = true },
|
|
new HitCircle { StartTime = 1000 },
|
|
new HitCircle { StartTime = 1500 },
|
|
new HitCircle { StartTime = 2000 },
|
|
new HitCircle { StartTime = 2250 },
|
|
new HitCircle { StartTime = 2500 },
|
|
new HitCircle { StartTime = 3000 },
|
|
new HitCircle { StartTime = 3500 },
|
|
});
|
|
|
|
var patch = new OsuBeatmap
|
|
{
|
|
HitObjects =
|
|
{
|
|
(OsuHitObject)current.HitObjects[0],
|
|
new HitCircle { StartTime = 1000, Samples = { new HitSampleInfo(HitSampleInfo.HIT_FINISH) } },
|
|
(OsuHitObject)current.HitObjects[2],
|
|
(OsuHitObject)current.HitObjects[3],
|
|
new HitCircle { StartTime = 2250, Samples = { new HitSampleInfo(HitSampleInfo.HIT_WHISTLE) } },
|
|
(OsuHitObject)current.HitObjects[5],
|
|
new HitCircle { StartTime = 3000, Samples = { new HitSampleInfo(HitSampleInfo.HIT_CLAP) } },
|
|
(OsuHitObject)current.HitObjects[7],
|
|
}
|
|
};
|
|
|
|
runTest(patch);
|
|
}
|
|
|
|
[Test]
|
|
public void TestAddAndDeleteHitObjects()
|
|
{
|
|
current.AddRange(new[]
|
|
{
|
|
new HitCircle { StartTime = 500, NewCombo = true },
|
|
new HitCircle { StartTime = 1000 },
|
|
new HitCircle { StartTime = 1500 },
|
|
new HitCircle { StartTime = 2000 },
|
|
new HitCircle { StartTime = 2250 },
|
|
new HitCircle { StartTime = 2500 },
|
|
new HitCircle { StartTime = 3000 },
|
|
new HitCircle { StartTime = 3500 },
|
|
});
|
|
|
|
var patch = new OsuBeatmap
|
|
{
|
|
HitObjects =
|
|
{
|
|
new HitCircle { StartTime = 750, NewCombo = true },
|
|
(OsuHitObject)current.HitObjects[1],
|
|
(OsuHitObject)current.HitObjects[4],
|
|
(OsuHitObject)current.HitObjects[5],
|
|
new HitCircle { StartTime = 2650 },
|
|
new HitCircle { StartTime = 2750 },
|
|
new HitCircle { StartTime = 4000 },
|
|
}
|
|
};
|
|
|
|
runTest(patch);
|
|
}
|
|
|
|
[Test]
|
|
public void TestChangeHitObjectAtSameTime()
|
|
{
|
|
current.AddRange(new[]
|
|
{
|
|
new HitCircle { StartTime = 500, Position = new Vector2(50), NewCombo = true },
|
|
new HitCircle { StartTime = 500, Position = new Vector2(100), NewCombo = true },
|
|
new HitCircle { StartTime = 500, Position = new Vector2(150), NewCombo = true },
|
|
new HitCircle { StartTime = 500, Position = new Vector2(200), NewCombo = true },
|
|
});
|
|
|
|
var patch = new OsuBeatmap
|
|
{
|
|
HitObjects =
|
|
{
|
|
new HitCircle { StartTime = 500, Position = new Vector2(150), NewCombo = true },
|
|
new HitCircle { StartTime = 500, Position = new Vector2(100), NewCombo = true },
|
|
new HitCircle { StartTime = 500, Position = new Vector2(50), NewCombo = true },
|
|
new HitCircle { StartTime = 500, Position = new Vector2(200), NewCombo = true },
|
|
}
|
|
};
|
|
|
|
runTest(patch);
|
|
}
|
|
|
|
private void runTest(IBeatmap patch)
|
|
{
|
|
// Due to the method of testing, "patch" comes in without having been decoded via a beatmap decoder.
|
|
// This causes issues because the decoder adds various default properties (e.g. new combo on first object, default samples).
|
|
// To resolve "patch" into a sane state it is encoded and then re-decoded.
|
|
patch = decode(encode(patch));
|
|
|
|
// Apply the patch.
|
|
patcher.Patch(encode(current), encode(patch));
|
|
|
|
// Convert beatmaps to strings for assertion purposes.
|
|
string currentStr = Encoding.ASCII.GetString(encode(current));
|
|
string patchStr = Encoding.ASCII.GetString(encode(patch));
|
|
|
|
Assert.That(currentStr, Is.EqualTo(patchStr));
|
|
}
|
|
|
|
private byte[] encode(IBeatmap beatmap)
|
|
{
|
|
using (var encoded = new MemoryStream())
|
|
{
|
|
using (var sw = new StreamWriter(encoded))
|
|
new LegacyBeatmapEncoder(beatmap, null).Encode(sw);
|
|
|
|
return encoded.ToArray();
|
|
}
|
|
}
|
|
|
|
private IBeatmap decode(byte[] state)
|
|
{
|
|
using (var stream = new MemoryStream(state))
|
|
using (var reader = new LineBufferedReader(stream))
|
|
return Decoder.GetDecoder<Beatmap>(reader).Decode(reader);
|
|
}
|
|
}
|
|
}
|