mirror of
https://github.com/ppy/osu
synced 2024-12-22 14:54:35 +00:00
7ec67c28b9
This isn't really required as such, but feels more correct. There was no reason for it to wait for the friend population to complete before deeming things to be "online". |
||
---|---|---|
.. | ||
API | ||
Chat | ||
Leaderboards | ||
Metadata | ||
Multiplayer | ||
Placeholders | ||
Rooms | ||
Solo | ||
Spectator | ||
BeatmapDownloadTracker.cs | ||
DevelopmentEndpointConfiguration.cs | ||
DownloadState.cs | ||
DownloadTracker.cs | ||
EndpointConfiguration.cs | ||
HubClientConnector.cs | ||
IHubClientConnector.cs | ||
ILinkHandler.cs | ||
OnlineViewContainer.cs | ||
PollingComponent.cs | ||
ProductionEndpointConfiguration.cs | ||
ScoreDownloadTracker.cs | ||
SignalRDerivedTypeWorkaroundJsonConverter.cs | ||
SignalRUnionWorkaroundResolver.cs | ||
SignalRWorkaroundTypes.cs |