mirror of
https://github.com/ppy/osu
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78 lines
2.2 KiB
C#
78 lines
2.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System.Diagnostics;
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using JetBrains.Annotations;
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using osu.Framework.Bindables;
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using osu.Game.Rulesets.Osu.UI;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Osu.Objects.Drawables
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{
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public partial class DrawableSliderHead : DrawableHitCircle
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{
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public new SliderHeadCircle HitObject => (SliderHeadCircle)base.HitObject;
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[CanBeNull]
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public Slider Slider => DrawableSlider?.HitObject;
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public DrawableSlider DrawableSlider => (DrawableSlider)ParentHitObject;
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public override bool DisplayResult => HitObject?.JudgeAsNormalHitCircle ?? base.DisplayResult;
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private readonly IBindable<int> pathVersion = new Bindable<int>();
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protected override OsuSkinComponents CirclePieceComponent => OsuSkinComponents.SliderHeadHitCircle;
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public DrawableSliderHead()
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{
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}
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public DrawableSliderHead(SliderHeadCircle h)
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: base(h)
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{
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}
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protected override void OnFree()
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{
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base.OnFree();
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pathVersion.UnbindFrom(DrawableSlider.PathVersion);
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}
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protected override void UpdatePosition()
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{
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// Slider head is always drawn at (0,0).
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}
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protected override void OnApply()
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{
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base.OnApply();
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pathVersion.BindTo(DrawableSlider.PathVersion);
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CheckHittable = (d, t, r) => DrawableSlider.CheckHittable?.Invoke(d, t, r) ?? ClickAction.Hit;
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}
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protected override HitResult ResultFor(double timeOffset)
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{
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Debug.Assert(HitObject != null);
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if (HitObject.JudgeAsNormalHitCircle)
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return base.ResultFor(timeOffset);
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// If not judged as a normal hitcircle, judge as a slider tick instead. This is the classic osu!stable scoring.
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var result = base.ResultFor(timeOffset);
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return result.IsHit() ? HitResult.LargeTickHit : HitResult.LargeTickMiss;
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}
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public override void Shake()
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{
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base.Shake();
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DrawableSlider.Shake();
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}
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}
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}
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