osu/osu.Game/Graphics/UserInterfaceV2/LabelledTextBox.cs

62 lines
1.6 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Graphics.UserInterfaceV2
{
public class LabelledTextBox : LabelledComponent<OsuTextBox, string>
{
public event TextBox.OnCommitHandler OnCommit;
public LabelledTextBox()
: base(false)
{
}
public bool ReadOnly
{
set => Component.ReadOnly = value;
}
public string PlaceholderText
{
set => Component.PlaceholderText = value;
}
public string Text
{
set => Component.Text = value;
}
public Container TabbableContentContainer
{
set => Component.TabbableContentContainer = value;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Component.BorderColour = colours.Blue;
}
protected virtual OsuTextBox CreateTextBox() => new OsuTextBox
{
CommitOnFocusLost = true,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
CornerRadius = CORNER_RADIUS,
};
protected override OsuTextBox CreateComponent() => CreateTextBox().With(t =>
{
t.OnCommit += (sender, newText) => OnCommit?.Invoke(sender, newText);
});
}
}