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DifficultyAdjustSettingsControl.cs
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Set keyboard step to 0.1 for difficulty adjust sliders
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2022-02-02 17:43:08 +03:00 |
DifficultyBindable.cs
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Copy BaseDifficulty to Beatmap<T> and move all write operations across
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2021-10-06 15:10:45 +09:00 |
IApplicableAfterBeatmapConversion.cs
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IApplicableFailOverride.cs
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IApplicableMod.cs
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IApplicableToAudio.cs
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IApplicableToBeatmap.cs
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IApplicableToBeatmapConverter.cs
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IApplicableToBeatmapProcessor.cs
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IApplicableToDifficulty.cs
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IApplicableToDrawableHitObject.cs
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IApplicableToDrawableHitObjects.cs
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IApplicableToDrawableRuleset.cs
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IApplicableToHealthProcessor.cs
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Reword outdated doc
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2021-08-01 19:22:33 +03:00 |
IApplicableToHitObject.cs
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IApplicableToHUD.cs
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IApplicableToPlayer.cs
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IApplicableToRate.cs
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IApplicableToSample.cs
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IApplicableToScoreProcessor.cs
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Fix judgement processors provided to mods while not completely loaded
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2021-08-01 19:16:30 +03:00 |
IApplicableToTrack.cs
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ICreateReplay.cs
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Create new ICreateReplayData interface and obsolete ICreateReplay
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2022-03-29 16:51:30 +09:00 |
ICreateReplayData.cs
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Create new ICreateReplayData interface and obsolete ICreateReplay
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2022-03-29 16:51:30 +09:00 |
IHasSeed.cs
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IMod.cs
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Move more specification from Mod to IMod
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2021-09-10 12:42:53 +09:00 |
IReadFromConfig.cs
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IUpdatableByPlayfield.cs
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Only call IUpdatableByPlayfield.Update if the playfield isn't nested
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2022-03-03 14:37:39 +08:00 |
Metronome.cs
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Replace TimeSignatures enum with struct for storage of arbitrary meter
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2022-01-22 20:50:31 +01:00 |
Mod.cs
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Move GetSettingUnderlyingValue to a SettingSource extension method
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2022-03-15 14:54:00 +09:00 |
ModAdaptiveSpeed.cs
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Scale rate adjustments based on hit timing consistency and tweak some related numbers
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2022-03-05 21:48:57 +08:00 |
ModAutoplay.cs
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Create new ICreateReplayData interface and obsolete ICreateReplay
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2022-03-29 16:51:30 +09:00 |
ModBarrelRoll.cs
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
ModBlockFail.cs
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Fix most open compound words in identifiers being closed
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2021-12-27 20:26:28 -08:00 |
ModCinema.cs
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Remove unnecessary SetReplayScore call in ModCinema
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2022-03-29 16:51:30 +09:00 |
ModClassic.cs
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ModDaycore.cs
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ModDifficultyAdjust.cs
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Convert usages of BeatmapDifficulty to IBeatmapDifficultyInfo
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2021-10-01 16:55:50 +09:00 |
ModDoubleTime.cs
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Fix most open compound words in identifiers being closed
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2021-12-27 20:26:28 -08:00 |
ModEasy.cs
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ModEasyWithExtraLives.cs
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ModFailCondition.cs
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Missed one
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2021-08-12 10:14:01 +08:00 |
ModFlashlight.cs
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Fix flashlight size multiplier printing with too many decimal digits
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2022-02-02 20:41:25 +01:00 |
ModHalfTime.cs
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ModHardRock.cs
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Fix most open compound words in identifiers being closed
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2021-12-27 20:26:28 -08:00 |
ModHidden.cs
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ModMirror.cs
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ModMuted.cs
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Remove brackets
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2021-08-01 20:59:51 +03:00 |
ModNightcore.cs
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Replace TimeSignatures enum with struct for storage of arbitrary meter
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2022-01-22 20:50:31 +01:00 |
ModNoFail.cs
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Fix most open compound words in identifiers being closed
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2021-12-27 20:26:28 -08:00 |
ModNoMod.cs
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ModNoScope.cs
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Different setting slider description in each mod
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2021-11-10 03:57:22 +03:00 |
ModPerfect.cs
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Make Perfect auto restart toggleable
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2021-08-12 10:12:35 +08:00 |
ModRandom.cs
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ModRateAdjust.cs
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Add adaptive speed mod
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2022-03-02 09:57:52 +08:00 |
ModRelax.cs
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ModSuddenDeath.cs
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Fix most open compound words in identifiers being closed
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2021-12-27 20:26:28 -08:00 |
ModTimeRamp.cs
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Add adaptive speed mod
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2022-03-02 09:57:52 +08:00 |
ModType.cs
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ModWindDown.cs
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ModWindUp.cs
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ModWithVisibilityAdjustment.cs
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MultiMod.cs
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UnknownMod.cs
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Also mark UnknownMod as not user-playable
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2022-03-10 15:33:50 +09:00 |