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https://github.com/ppy/osu
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61 lines
2.2 KiB
C#
61 lines
2.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Mania.UI;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.UI;
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namespace osu.Game.Rulesets.Mania.Mods
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{
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public abstract class ManiaModWithPlayfieldCover : ModHidden, IApplicableToDrawableRuleset<ManiaHitObject>
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{
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public override Type[] IncompatibleMods => new[] { typeof(ModFlashlight<ManiaHitObject>) };
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/// <summary>
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/// The direction in which the cover should expand.
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/// </summary>
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protected abstract CoverExpandDirection ExpandDirection { get; }
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/// <summary>
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/// The relative area that should be completely covered. This does not include the fade.
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/// </summary>
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public abstract BindableNumber<float> Coverage { get; }
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public virtual void ApplyToDrawableRuleset(DrawableRuleset<ManiaHitObject> drawableRuleset)
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{
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ManiaPlayfield maniaPlayfield = (ManiaPlayfield)drawableRuleset.Playfield;
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foreach (Column column in maniaPlayfield.Stages.SelectMany(stage => stage.Columns))
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{
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HitObjectContainer hoc = column.HitObjectArea.HitObjectContainer;
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Container hocParent = (Container)hoc.Parent!;
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hocParent.Remove(hoc, false);
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hocParent.Add(CreateCover(hoc).With(c =>
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{
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c.RelativeSizeAxes = Axes.Both;
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c.Direction = ExpandDirection;
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c.Coverage.BindTo(Coverage);
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}));
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}
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}
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protected virtual PlayfieldCoveringWrapper CreateCover(Drawable content) => new PlayfieldCoveringWrapper(content);
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protected override void ApplyIncreasedVisibilityState(DrawableHitObject hitObject, ArmedState state)
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{
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}
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protected override void ApplyNormalVisibilityState(DrawableHitObject hitObject, ArmedState state)
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{
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}
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}
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}
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