mirror of https://github.com/ppy/osu
601 lines
26 KiB
C#
601 lines
26 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Diagnostics;
|
|
using System.IO;
|
|
using System.Linq;
|
|
using System.Linq.Expressions;
|
|
using NUnit.Framework;
|
|
using osu.Framework.Allocation;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Collections;
|
|
using osu.Game.Database;
|
|
using osu.Game.Models;
|
|
using osu.Game.Overlays.Notifications;
|
|
using osu.Game.Rulesets;
|
|
using osu.Game.Scoring;
|
|
using osu.Game.Tests.Resources;
|
|
using Realms;
|
|
using SharpCompress.Archives;
|
|
using SharpCompress.Archives.Zip;
|
|
using SharpCompress.Common;
|
|
using SharpCompress.Writers.Zip;
|
|
|
|
namespace osu.Game.Tests.Database
|
|
{
|
|
/// <summary>
|
|
/// Tests the flow where a beatmap is already loaded and an update is applied.
|
|
/// </summary>
|
|
[TestFixture]
|
|
public class BeatmapImporterUpdateTests : RealmTest
|
|
{
|
|
private const int count_beatmaps = 12;
|
|
|
|
[Test]
|
|
public void TestNewDifficultyAdded()
|
|
{
|
|
RunTestWithRealmAsync(async (realm, storage) =>
|
|
{
|
|
var importer = new BeatmapImporter(storage, realm);
|
|
using var rulesets = new RealmRulesetStore(realm, storage);
|
|
|
|
using var __ = getBeatmapArchive(out string pathOriginal);
|
|
using var _ = getBeatmapArchiveWithModifications(out string pathMissingOneBeatmap, directory =>
|
|
{
|
|
// remove one difficulty before first import
|
|
directory.GetFiles("*.osu").First().Delete();
|
|
});
|
|
|
|
var importBeforeUpdate = await importer.Import(new ImportTask(pathMissingOneBeatmap));
|
|
|
|
Assert.That(importBeforeUpdate, Is.Not.Null);
|
|
Debug.Assert(importBeforeUpdate != null);
|
|
|
|
realm.Run(r => r.Refresh());
|
|
|
|
checkCount<BeatmapSetInfo>(realm, 1, s => !s.DeletePending);
|
|
Assert.That(importBeforeUpdate.Value.Beatmaps, Has.Count.EqualTo(count_beatmaps - 1));
|
|
|
|
// Second import matches first but contains one extra .osu file.
|
|
var importAfterUpdate = await importer.ImportAsUpdate(new ProgressNotification(), new ImportTask(pathOriginal), importBeforeUpdate.Value);
|
|
|
|
Assert.That(importAfterUpdate, Is.Not.Null);
|
|
Debug.Assert(importAfterUpdate != null);
|
|
|
|
realm.Run(r => r.Refresh());
|
|
|
|
checkCount<BeatmapInfo>(realm, count_beatmaps);
|
|
checkCount<BeatmapMetadata>(realm, count_beatmaps);
|
|
checkCount<BeatmapSetInfo>(realm, 1);
|
|
|
|
// check the newly "imported" beatmap is not the original.
|
|
Assert.That(importBeforeUpdate.ID, Is.Not.EqualTo(importAfterUpdate.ID));
|
|
|
|
// Previous beatmap set has no beatmaps so will be completely purged on the spot.
|
|
Assert.That(importBeforeUpdate.Value.IsValid, Is.False);
|
|
});
|
|
}
|
|
|
|
/// <summary>
|
|
/// Regression test covering https://github.com/ppy/osu/issues/19369 (import potentially duplicating if original has no <see cref="BeatmapInfo.OnlineID"/>).
|
|
/// </summary>
|
|
[Test]
|
|
public void TestNewDifficultyAddedNoOnlineID()
|
|
{
|
|
RunTestWithRealmAsync(async (realm, storage) =>
|
|
{
|
|
var importer = new BeatmapImporter(storage, realm);
|
|
using var rulesets = new RealmRulesetStore(realm, storage);
|
|
|
|
using var __ = getBeatmapArchive(out string pathOriginal);
|
|
using var _ = getBeatmapArchiveWithModifications(out string pathMissingOneBeatmap, directory =>
|
|
{
|
|
// remove one difficulty before first import
|
|
directory.GetFiles("*.osu").First().Delete();
|
|
});
|
|
|
|
var importBeforeUpdate = await importer.Import(new ImportTask(pathMissingOneBeatmap));
|
|
|
|
Assert.That(importBeforeUpdate, Is.Not.Null);
|
|
Debug.Assert(importBeforeUpdate != null);
|
|
|
|
// This test is the same as TestNewDifficultyAdded except for this block.
|
|
importBeforeUpdate.PerformWrite(s =>
|
|
{
|
|
s.OnlineID = -1;
|
|
foreach (var beatmap in s.Beatmaps)
|
|
beatmap.ResetOnlineInfo();
|
|
});
|
|
|
|
realm.Run(r => r.Refresh());
|
|
|
|
checkCount<BeatmapSetInfo>(realm, 1, s => !s.DeletePending);
|
|
Assert.That(importBeforeUpdate.Value.Beatmaps, Has.Count.EqualTo(count_beatmaps - 1));
|
|
|
|
// Second import matches first but contains one extra .osu file.
|
|
var importAfterUpdate = await importer.ImportAsUpdate(new ProgressNotification(), new ImportTask(pathOriginal), importBeforeUpdate.Value);
|
|
|
|
Assert.That(importAfterUpdate, Is.Not.Null);
|
|
Debug.Assert(importAfterUpdate != null);
|
|
|
|
realm.Run(r => r.Refresh());
|
|
|
|
checkCount<BeatmapInfo>(realm, count_beatmaps);
|
|
checkCount<BeatmapMetadata>(realm, count_beatmaps);
|
|
checkCount<BeatmapSetInfo>(realm, 1);
|
|
|
|
// check the newly "imported" beatmap is not the original.
|
|
Assert.That(importBeforeUpdate.ID, Is.Not.EqualTo(importAfterUpdate.ID));
|
|
|
|
// Previous beatmap set has no beatmaps so will be completely purged on the spot.
|
|
Assert.That(importBeforeUpdate.Value.IsValid, Is.False);
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestExistingDifficultyModified()
|
|
{
|
|
RunTestWithRealmAsync(async (realm, storage) =>
|
|
{
|
|
var importer = new BeatmapImporter(storage, realm);
|
|
using var rulesets = new RealmRulesetStore(realm, storage);
|
|
|
|
using var __ = getBeatmapArchive(out string pathOriginal);
|
|
using var _ = getBeatmapArchiveWithModifications(out string pathModified, directory =>
|
|
{
|
|
// Modify one .osu file with different content.
|
|
var firstOsuFile = directory.GetFiles("*.osu").First();
|
|
|
|
string existingContent = File.ReadAllText(firstOsuFile.FullName);
|
|
|
|
File.WriteAllText(firstOsuFile.FullName, existingContent + "\n# I am new content");
|
|
});
|
|
|
|
var importBeforeUpdate = await importer.Import(new ImportTask(pathOriginal));
|
|
|
|
Assert.That(importBeforeUpdate, Is.Not.Null);
|
|
Debug.Assert(importBeforeUpdate != null);
|
|
|
|
realm.Run(r => r.Refresh());
|
|
|
|
checkCount<BeatmapSetInfo>(realm, 1, s => !s.DeletePending);
|
|
Assert.That(importBeforeUpdate.Value.Beatmaps, Has.Count.EqualTo(count_beatmaps));
|
|
|
|
// Second import matches first but contains one extra .osu file.
|
|
var importAfterUpdate = await importer.ImportAsUpdate(new ProgressNotification(), new ImportTask(pathModified), importBeforeUpdate.Value);
|
|
|
|
Assert.That(importAfterUpdate, Is.Not.Null);
|
|
Debug.Assert(importAfterUpdate != null);
|
|
|
|
// should only contain the modified beatmap (others purged).
|
|
Assert.That(importBeforeUpdate.Value.Beatmaps, Has.Count.EqualTo(1));
|
|
Assert.That(importAfterUpdate.Value.Beatmaps, Has.Count.EqualTo(count_beatmaps));
|
|
|
|
realm.Run(r => r.Refresh());
|
|
|
|
checkCount<BeatmapInfo>(realm, count_beatmaps + 1);
|
|
checkCount<BeatmapMetadata>(realm, count_beatmaps + 1);
|
|
|
|
checkCount<BeatmapSetInfo>(realm, 1, s => !s.DeletePending);
|
|
checkCount<BeatmapSetInfo>(realm, 1, s => s.DeletePending);
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestExistingDifficultyRemoved()
|
|
{
|
|
RunTestWithRealmAsync(async (realm, storage) =>
|
|
{
|
|
var importer = new BeatmapImporter(storage, realm);
|
|
using var rulesets = new RealmRulesetStore(realm, storage);
|
|
|
|
using var __ = getBeatmapArchive(out string pathOriginal);
|
|
using var _ = getBeatmapArchiveWithModifications(out string pathMissingOneBeatmap, directory =>
|
|
{
|
|
// remove one difficulty before first import
|
|
directory.GetFiles("*.osu").First().Delete();
|
|
});
|
|
|
|
var importBeforeUpdate = await importer.Import(new ImportTask(pathOriginal));
|
|
|
|
Assert.That(importBeforeUpdate, Is.Not.Null);
|
|
Debug.Assert(importBeforeUpdate != null);
|
|
|
|
Assert.That(importBeforeUpdate.Value.Beatmaps, Has.Count.EqualTo(count_beatmaps));
|
|
Assert.That(importBeforeUpdate.Value.Beatmaps.First().OnlineID, Is.GreaterThan(-1));
|
|
|
|
// Second import matches first but contains one extra .osu file.
|
|
var importAfterUpdate = await importer.ImportAsUpdate(new ProgressNotification(), new ImportTask(pathMissingOneBeatmap), importBeforeUpdate.Value);
|
|
|
|
Assert.That(importAfterUpdate, Is.Not.Null);
|
|
Debug.Assert(importAfterUpdate != null);
|
|
|
|
realm.Run(r => r.Refresh());
|
|
|
|
checkCount<BeatmapInfo>(realm, count_beatmaps);
|
|
checkCount<BeatmapMetadata>(realm, count_beatmaps);
|
|
checkCount<BeatmapSetInfo>(realm, 2);
|
|
|
|
// previous set should contain the removed beatmap still.
|
|
Assert.That(importBeforeUpdate.Value.Beatmaps, Has.Count.EqualTo(1));
|
|
Assert.That(importBeforeUpdate.Value.Beatmaps.First().OnlineID, Is.EqualTo(-1));
|
|
|
|
// Previous beatmap set has no beatmaps so will be completely purged on the spot.
|
|
Assert.That(importAfterUpdate.Value.Beatmaps, Has.Count.EqualTo(count_beatmaps - 1));
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestUpdatedImportContainsNothing()
|
|
{
|
|
RunTestWithRealmAsync(async (realm, storage) =>
|
|
{
|
|
var importer = new BeatmapImporter(storage, realm);
|
|
using var rulesets = new RealmRulesetStore(realm, storage);
|
|
|
|
using var __ = getBeatmapArchive(out string pathOriginal);
|
|
using var _ = getBeatmapArchiveWithModifications(out string pathEmpty, directory =>
|
|
{
|
|
foreach (var file in directory.GetFiles())
|
|
file.Delete();
|
|
});
|
|
|
|
var importBeforeUpdate = await importer.Import(new ImportTask(pathOriginal));
|
|
|
|
Assert.That(importBeforeUpdate, Is.Not.Null);
|
|
Debug.Assert(importBeforeUpdate != null);
|
|
|
|
var importAfterUpdate = await importer.ImportAsUpdate(new ProgressNotification(), new ImportTask(pathEmpty), importBeforeUpdate.Value);
|
|
Assert.That(importAfterUpdate, Is.Null);
|
|
|
|
realm.Run(r => r.Refresh());
|
|
|
|
checkCount<BeatmapSetInfo>(realm, 1);
|
|
checkCount<BeatmapInfo>(realm, count_beatmaps);
|
|
checkCount<BeatmapMetadata>(realm, count_beatmaps);
|
|
|
|
Assert.That(importBeforeUpdate.Value.IsValid, Is.True);
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestNoChanges()
|
|
{
|
|
RunTestWithRealmAsync(async (realm, storage) =>
|
|
{
|
|
var importer = new BeatmapImporter(storage, realm);
|
|
using var rulesets = new RealmRulesetStore(realm, storage);
|
|
|
|
using var __ = getBeatmapArchive(out string pathOriginal);
|
|
using var _ = getBeatmapArchive(out string pathOriginalSecond);
|
|
|
|
var importBeforeUpdate = await importer.Import(new ImportTask(pathOriginal));
|
|
|
|
Assert.That(importBeforeUpdate, Is.Not.Null);
|
|
Debug.Assert(importBeforeUpdate != null);
|
|
|
|
var importAfterUpdate = await importer.ImportAsUpdate(new ProgressNotification(), new ImportTask(pathOriginalSecond), importBeforeUpdate.Value);
|
|
|
|
Assert.That(importAfterUpdate, Is.Not.Null);
|
|
Debug.Assert(importAfterUpdate != null);
|
|
|
|
realm.Run(r => r.Refresh());
|
|
|
|
checkCount<BeatmapSetInfo>(realm, 1);
|
|
checkCount<BeatmapInfo>(realm, count_beatmaps);
|
|
checkCount<BeatmapMetadata>(realm, count_beatmaps);
|
|
|
|
Assert.That(importBeforeUpdate.Value.Beatmaps.First().OnlineID, Is.GreaterThan(-1));
|
|
Assert.That(importBeforeUpdate.ID, Is.EqualTo(importAfterUpdate.ID));
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestScoreTransferredOnUnchanged()
|
|
{
|
|
RunTestWithRealmAsync(async (realm, storage) =>
|
|
{
|
|
var importer = new BeatmapImporter(storage, realm);
|
|
using var rulesets = new RealmRulesetStore(realm, storage);
|
|
string removedFilename = null!;
|
|
|
|
using var __ = getBeatmapArchive(out string pathOriginal);
|
|
using var _ = getBeatmapArchiveWithModifications(out string pathMissingOneBeatmap, directory =>
|
|
{
|
|
// arbitrary beatmap removal
|
|
var fileToRemove = directory.GetFiles("*.osu").First();
|
|
|
|
removedFilename = fileToRemove.Name;
|
|
fileToRemove.Delete();
|
|
});
|
|
|
|
var importBeforeUpdate = await importer.Import(new ImportTask(pathOriginal));
|
|
|
|
Assert.That(importBeforeUpdate, Is.Not.Null);
|
|
Debug.Assert(importBeforeUpdate != null);
|
|
|
|
string scoreTargetBeatmapHash = string.Empty;
|
|
|
|
importBeforeUpdate.PerformWrite(s =>
|
|
{
|
|
// make sure not to add scores to the same beatmap that is removed in the update.
|
|
var beatmapInfo = s.Beatmaps.First(b => b.File?.Filename != removedFilename);
|
|
|
|
scoreTargetBeatmapHash = beatmapInfo.Hash;
|
|
s.Realm.Add(new ScoreInfo(beatmapInfo, s.Realm.All<RulesetInfo>().First(), new RealmUser()));
|
|
});
|
|
|
|
realm.Run(r => r.Refresh());
|
|
|
|
checkCount<ScoreInfo>(realm, 1);
|
|
|
|
var importAfterUpdate = await importer.ImportAsUpdate(new ProgressNotification(), new ImportTask(pathMissingOneBeatmap), importBeforeUpdate.Value);
|
|
|
|
Assert.That(importAfterUpdate, Is.Not.Null);
|
|
Debug.Assert(importAfterUpdate != null);
|
|
|
|
realm.Run(r => r.Refresh());
|
|
|
|
checkCount<BeatmapInfo>(realm, count_beatmaps);
|
|
checkCount<BeatmapMetadata>(realm, count_beatmaps);
|
|
checkCount<BeatmapSetInfo>(realm, 2);
|
|
|
|
// score is transferred across to the new set
|
|
checkCount<ScoreInfo>(realm, 1);
|
|
Assert.That(importAfterUpdate.Value.Beatmaps.First(b => b.Hash == scoreTargetBeatmapHash).Scores, Has.Count.EqualTo(1));
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestScoreLostOnModification()
|
|
{
|
|
RunTestWithRealmAsync(async (realm, storage) =>
|
|
{
|
|
var importer = new BeatmapImporter(storage, realm);
|
|
using var rulesets = new RealmRulesetStore(realm, storage);
|
|
|
|
using var __ = getBeatmapArchive(out string pathOriginal);
|
|
|
|
var importBeforeUpdate = await importer.Import(new ImportTask(pathOriginal));
|
|
|
|
Assert.That(importBeforeUpdate, Is.Not.Null);
|
|
Debug.Assert(importBeforeUpdate != null);
|
|
|
|
string? scoreTargetFilename = string.Empty;
|
|
|
|
importBeforeUpdate.PerformWrite(s =>
|
|
{
|
|
var beatmapInfo = s.Beatmaps.Last();
|
|
scoreTargetFilename = beatmapInfo.File?.Filename;
|
|
s.Realm.Add(new ScoreInfo(beatmapInfo, s.Realm.All<RulesetInfo>().First(), new RealmUser()));
|
|
});
|
|
|
|
realm.Run(r => r.Refresh());
|
|
|
|
checkCount<ScoreInfo>(realm, 1);
|
|
|
|
using var _ = getBeatmapArchiveWithModifications(out string pathModified, directory =>
|
|
{
|
|
// Modify one .osu file with different content.
|
|
var firstOsuFile = directory.GetFiles(scoreTargetFilename).First();
|
|
|
|
string existingContent = File.ReadAllText(firstOsuFile.FullName);
|
|
|
|
File.WriteAllText(firstOsuFile.FullName, existingContent + "\n# I am new content");
|
|
});
|
|
|
|
var importAfterUpdate = await importer.ImportAsUpdate(new ProgressNotification(), new ImportTask(pathModified), importBeforeUpdate.Value);
|
|
|
|
Assert.That(importAfterUpdate, Is.Not.Null);
|
|
Debug.Assert(importAfterUpdate != null);
|
|
|
|
realm.Run(r => r.Refresh());
|
|
|
|
checkCount<BeatmapInfo>(realm, count_beatmaps + 1);
|
|
checkCount<BeatmapMetadata>(realm, count_beatmaps + 1);
|
|
checkCount<BeatmapSetInfo>(realm, 2);
|
|
|
|
// score is not transferred due to modifications.
|
|
checkCount<ScoreInfo>(realm, 1);
|
|
Assert.That(importBeforeUpdate.Value.Beatmaps.AsEnumerable().First(b => b.File?.Filename == scoreTargetFilename).Scores, Has.Count.EqualTo(1));
|
|
Assert.That(importAfterUpdate.Value.Beatmaps.AsEnumerable().First(b => b.File?.Filename == scoreTargetFilename).Scores, Has.Count.EqualTo(0));
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestMetadataTransferred()
|
|
{
|
|
RunTestWithRealmAsync(async (realm, storage) =>
|
|
{
|
|
var importer = new BeatmapImporter(storage, realm);
|
|
using var rulesets = new RealmRulesetStore(realm, storage);
|
|
|
|
using var __ = getBeatmapArchive(out string pathOriginal);
|
|
using var _ = getBeatmapArchiveWithModifications(out string pathMissingOneBeatmap, directory =>
|
|
{
|
|
// arbitrary beatmap removal
|
|
directory.GetFiles("*.osu").First().Delete();
|
|
});
|
|
|
|
var importBeforeUpdate = await importer.Import(new ImportTask(pathOriginal));
|
|
|
|
Assert.That(importBeforeUpdate, Is.Not.Null);
|
|
Debug.Assert(importBeforeUpdate != null);
|
|
|
|
var importAfterUpdate = await importer.ImportAsUpdate(new ProgressNotification(), new ImportTask(pathMissingOneBeatmap), importBeforeUpdate.Value);
|
|
|
|
Assert.That(importAfterUpdate, Is.Not.Null);
|
|
Debug.Assert(importAfterUpdate != null);
|
|
|
|
Assert.That(importBeforeUpdate.ID, Is.Not.EqualTo(importAfterUpdate.ID));
|
|
Assert.That(importBeforeUpdate.Value.DateAdded, Is.EqualTo(importAfterUpdate.Value.DateAdded));
|
|
});
|
|
}
|
|
|
|
/// <summary>
|
|
/// If all difficulties in the original beatmap set are in a collection, presume the user also wants new difficulties added.
|
|
/// </summary>
|
|
[TestCase(false)]
|
|
[TestCase(true)]
|
|
public void TestCollectionTransferNewBeatmap(bool allOriginalBeatmapsInCollection)
|
|
{
|
|
RunTestWithRealmAsync(async (realm, storage) =>
|
|
{
|
|
var importer = new BeatmapImporter(storage, realm);
|
|
using var rulesets = new RealmRulesetStore(realm, storage);
|
|
|
|
using var __ = getBeatmapArchive(out string pathOriginal);
|
|
using var _ = getBeatmapArchiveWithModifications(out string pathMissingOneBeatmap, directory =>
|
|
{
|
|
// remove one difficulty before first import
|
|
directory.GetFiles("*.osu").First().Delete();
|
|
});
|
|
|
|
var importBeforeUpdate = await importer.Import(new ImportTask(pathMissingOneBeatmap));
|
|
|
|
Assert.That(importBeforeUpdate, Is.Not.Null);
|
|
Debug.Assert(importBeforeUpdate != null);
|
|
|
|
int beatmapsToAddToCollection = 0;
|
|
|
|
importBeforeUpdate.PerformWrite(s =>
|
|
{
|
|
var beatmapCollection = s.Realm.Add(new BeatmapCollection("test collection"));
|
|
beatmapsToAddToCollection = s.Beatmaps.Count - (allOriginalBeatmapsInCollection ? 0 : 1);
|
|
|
|
for (int i = 0; i < beatmapsToAddToCollection; i++)
|
|
beatmapCollection.BeatmapMD5Hashes.Add(s.Beatmaps[i].MD5Hash);
|
|
});
|
|
|
|
// Second import matches first but contains one extra .osu file.
|
|
var importAfterUpdate = await importer.ImportAsUpdate(new ProgressNotification(), new ImportTask(pathOriginal), importBeforeUpdate.Value);
|
|
|
|
Assert.That(importAfterUpdate, Is.Not.Null);
|
|
Debug.Assert(importAfterUpdate != null);
|
|
|
|
importAfterUpdate.PerformRead(updated =>
|
|
{
|
|
updated.Realm.Refresh();
|
|
|
|
string[] hashes = updated.Realm.All<BeatmapCollection>().Single().BeatmapMD5Hashes.ToArray();
|
|
|
|
if (allOriginalBeatmapsInCollection)
|
|
{
|
|
Assert.That(updated.Beatmaps.Count, Is.EqualTo(beatmapsToAddToCollection + 1));
|
|
Assert.That(hashes, Has.Length.EqualTo(updated.Beatmaps.Count));
|
|
}
|
|
else
|
|
{
|
|
// Collection contains one less than the original beatmap, and two less after update (new difficulty included).
|
|
Assert.That(updated.Beatmaps.Count, Is.EqualTo(beatmapsToAddToCollection + 2));
|
|
Assert.That(hashes, Has.Length.EqualTo(beatmapsToAddToCollection));
|
|
}
|
|
});
|
|
});
|
|
}
|
|
|
|
/// <summary>
|
|
/// If a difficulty in the original beatmap set is modified, the updated version should remain in any collections it was in.
|
|
/// </summary>
|
|
[Test]
|
|
public void TestCollectionTransferModifiedBeatmap()
|
|
{
|
|
RunTestWithRealmAsync(async (realm, storage) =>
|
|
{
|
|
var importer = new BeatmapImporter(storage, realm);
|
|
using var rulesets = new RealmRulesetStore(realm, storage);
|
|
|
|
using var __ = getBeatmapArchive(out string pathOriginal);
|
|
using var _ = getBeatmapArchiveWithModifications(out string pathModified, directory =>
|
|
{
|
|
// Modify one .osu file with different content.
|
|
var firstOsuFile = directory.GetFiles("*[Hard]*.osu").First();
|
|
|
|
string existingContent = File.ReadAllText(firstOsuFile.FullName);
|
|
|
|
File.WriteAllText(firstOsuFile.FullName, existingContent + "\n# I am new content");
|
|
});
|
|
|
|
var importBeforeUpdate = await importer.Import(new ImportTask(pathOriginal));
|
|
|
|
Assert.That(importBeforeUpdate, Is.Not.Null);
|
|
Debug.Assert(importBeforeUpdate != null);
|
|
|
|
string originalHash = string.Empty;
|
|
|
|
importBeforeUpdate.PerformWrite(s =>
|
|
{
|
|
var beatmapCollection = s.Realm.Add(new BeatmapCollection("test collection"));
|
|
originalHash = s.Beatmaps.Single(b => b.DifficultyName == "Hard").MD5Hash;
|
|
|
|
beatmapCollection.BeatmapMD5Hashes.Add(originalHash);
|
|
});
|
|
|
|
// Second import matches first but contains a modified .osu file.
|
|
var importAfterUpdate = await importer.ImportAsUpdate(new ProgressNotification(), new ImportTask(pathModified), importBeforeUpdate.Value);
|
|
|
|
Assert.That(importAfterUpdate, Is.Not.Null);
|
|
Debug.Assert(importAfterUpdate != null);
|
|
|
|
importAfterUpdate.PerformRead(updated =>
|
|
{
|
|
updated.Realm.Refresh();
|
|
|
|
string[] hashes = updated.Realm.All<BeatmapCollection>().Single().BeatmapMD5Hashes.ToArray();
|
|
string updatedHash = updated.Beatmaps.Single(b => b.DifficultyName == "Hard").MD5Hash;
|
|
|
|
Assert.That(hashes, Has.Length.EqualTo(1));
|
|
Assert.That(hashes.First(), Is.EqualTo(updatedHash));
|
|
|
|
Assert.That(updatedHash, Is.Not.EqualTo(originalHash));
|
|
});
|
|
});
|
|
}
|
|
|
|
private static void checkCount<T>(RealmAccess realm, int expected, Expression<Func<T, bool>>? condition = null) where T : RealmObject
|
|
{
|
|
var query = realm.Realm.All<T>();
|
|
|
|
if (condition != null)
|
|
query = query.Where(condition);
|
|
|
|
Assert.That(query, Has.Count.EqualTo(expected));
|
|
}
|
|
|
|
private static IDisposable getBeatmapArchiveWithModifications(out string path, Action<DirectoryInfo> applyModifications)
|
|
{
|
|
var cleanup = getBeatmapArchive(out path);
|
|
|
|
string extractedFolder = $"{path}_extracted";
|
|
Directory.CreateDirectory(extractedFolder);
|
|
|
|
using (var zip = ZipArchive.Open(path))
|
|
zip.WriteToDirectory(extractedFolder);
|
|
|
|
applyModifications(new DirectoryInfo(extractedFolder));
|
|
|
|
File.Delete(path);
|
|
|
|
using (var zip = ZipArchive.Create())
|
|
{
|
|
zip.AddAllFromDirectory(extractedFolder);
|
|
zip.SaveTo(path, new ZipWriterOptions(CompressionType.Deflate));
|
|
}
|
|
|
|
Directory.Delete(extractedFolder, true);
|
|
|
|
return cleanup;
|
|
}
|
|
|
|
private static IDisposable getBeatmapArchive(out string path, bool quick = true)
|
|
{
|
|
string beatmapPath = TestResources.GetTestBeatmapForImport(quick);
|
|
|
|
path = beatmapPath;
|
|
|
|
return new InvokeOnDisposal(() => File.Delete(beatmapPath));
|
|
}
|
|
}
|
|
}
|