mirror of
https://github.com/ppy/osu
synced 2024-12-26 17:02:59 +00:00
205 lines
6.8 KiB
C#
205 lines
6.8 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.IO;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.IO.Stores;
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using osu.Game.Audio;
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using osu.Game.Rulesets.UI;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Skinning
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{
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public class LegacySkin : Skin
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{
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protected TextureStore Textures;
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protected IResourceStore<SampleChannel> Samples;
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public LegacySkin(SkinInfo skin, IResourceStore<byte[]> storage, AudioManager audioManager)
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: this(skin, new LegacySkinResourceStore<SkinFileInfo>(skin, storage), audioManager, "skin.ini")
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{
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// defaults should only be applied for non-beatmap skins (which are parsed via this constructor).
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if (!Configuration.CustomColours.ContainsKey("SliderBall")) Configuration.CustomColours["SliderBall"] = new Color4(2, 170, 255, 255);
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}
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protected LegacySkin(SkinInfo skin, IResourceStore<byte[]> storage, AudioManager audioManager, string filename)
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: base(skin)
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{
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Stream stream = storage.GetStream(filename);
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if (stream != null)
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using (StreamReader reader = new StreamReader(stream))
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Configuration = new LegacySkinDecoder().Decode(reader);
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else
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Configuration = new SkinConfiguration();
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Samples = audioManager.GetSampleStore(storage);
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Textures = new TextureStore(new TextureLoaderStore(storage));
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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Textures?.Dispose();
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Samples?.Dispose();
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}
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public override Drawable GetDrawableComponent(string componentName)
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{
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bool animatable = false;
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bool looping = true;
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switch (componentName)
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{
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case "Play/osu/cursor":
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if (GetTexture("cursor") != null)
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return new LegacyCursor();
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return null;
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case "Play/osu/sliderfollowcircle":
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animatable = true;
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break;
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case "Play/Miss":
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componentName = "hit0";
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animatable = true;
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looping = false;
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break;
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case "Play/Meh":
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componentName = "hit50";
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animatable = true;
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looping = false;
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break;
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case "Play/Good":
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componentName = "hit100";
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animatable = true;
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looping = false;
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break;
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case "Play/Great":
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componentName = "hit300";
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animatable = true;
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looping = false;
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break;
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case "Play/osu/number-text":
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return !hasFont(Configuration.HitCircleFont)
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? null
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: new LegacySpriteText(this, Configuration.HitCircleFont)
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{
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Scale = new Vector2(0.96f),
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// Spacing value was reverse-engineered from the ratio of the rendered sprite size in the visual inspector vs the actual texture size
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Spacing = new Vector2(-Configuration.HitCircleOverlap * 0.89f, 0)
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};
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}
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return this.GetAnimation(componentName, animatable, looping);
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}
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public override Texture GetTexture(string componentName)
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{
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componentName = getFallbackName(componentName);
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float ratio = 2;
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var texture = Textures.Get($"{componentName}@2x");
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if (texture == null)
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{
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ratio = 1;
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texture = Textures.Get(componentName);
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}
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if (texture != null)
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texture.ScaleAdjust = ratio;
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return texture;
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}
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public override SampleChannel GetSample(ISampleInfo sampleInfo)
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{
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foreach (var lookup in sampleInfo.LookupNames)
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{
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var sample = Samples.Get(getFallbackName(lookup));
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if (sample != null)
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return sample;
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}
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if (sampleInfo is HitSampleInfo hsi)
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// Try fallback to non-bank samples.
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return Samples.Get(hsi.Name);
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return null;
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}
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private bool hasFont(string fontName) => GetTexture($"{fontName}-0") != null;
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private string getFallbackName(string componentName)
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{
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string lastPiece = componentName.Split('/').Last();
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return componentName.StartsWith("Gameplay/taiko/") ? "taiko-" + lastPiece : lastPiece;
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}
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public class LegacyCursor : CompositeDrawable
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{
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public LegacyCursor()
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{
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Size = new Vector2(50);
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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}
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[BackgroundDependencyLoader]
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private void load(ISkinSource skin)
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{
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InternalChildren = new Drawable[]
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{
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new NonPlayfieldSprite
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{
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Texture = skin.GetTexture("cursormiddle"),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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},
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new NonPlayfieldSprite
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{
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Texture = skin.GetTexture("cursor"),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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}
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};
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}
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}
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/// <summary>
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/// A sprite which is displayed within the playfield, but historically was not considered part of the playfield.
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/// Performs scale adjustment to undo the scale applied by <see cref="PlayfieldAdjustmentContainer"/> (osu! ruleset specifically).
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/// </summary>
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private class NonPlayfieldSprite : Sprite
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{
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public override Texture Texture
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{
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get => base.Texture;
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set
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{
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if (value != null)
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// stable "magic ratio". see OsuPlayfieldAdjustmentContainer for full explanation.
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value.ScaleAdjust *= 1.6f;
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base.Texture = value;
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}
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}
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}
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}
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}
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