osu/osu.Game/Tests/Visual
2022-03-17 17:59:28 +09:00
..
Multiplayer Merge branch 'master' into remove-playlistitem-beatmap 2022-02-16 14:24:57 +09:00
OnlinePlay Merge branch 'master' into rooms-request-faster 2022-02-22 15:45:05 +09:00
Spectator Add test coverage of more advanced frame delivery scenarios to TestSceneSpectatorPlayback 2022-02-24 02:28:13 +09:00
DependencyProvidingContainer.cs
EditorClockTestScene.cs Update broken test scenes to match new OsuTestScene logic 2022-01-18 13:41:50 +09:00
EditorSavingTestScene.cs Mark EditorSavingTestScene as abstract 2022-01-26 17:04:30 +03:00
EditorTestScene.cs Restructure difficulty copy flow to adapt to latest changes 2022-02-14 22:02:37 +01:00
LegacySkinPlayerTestScene.cs
ModPerfectTestScene.cs
ModTestScene.cs rename Frames to ReplayFrames 2022-01-29 23:19:51 +08:00
OsuGameTestScene.cs Add test coverage of local score import and deletion 2022-01-28 15:50:36 +09:00
OsuGridTestScene.cs
OsuManualInputManagerTestScene.cs Fix not handling IconButtons 2022-03-17 17:59:28 +09:00
OsuTestScene.cs Add helper to construct APIBeatmap 2022-02-15 23:41:08 +09:00
PlacementBlueprintTestScene.cs
PlayerTestScene.cs
RateAdjustedBeatmapTestScene.cs Remove unnecessary null check and associated comment 2022-01-14 23:26:29 +09:00
ScreenTestScene.cs Avoid adding "exit all screens" step when running tests interactively 2022-01-24 16:40:16 +09:00
ScrollingTestContainer.cs
SelectionBlueprintTestScene.cs
SkinnableTestScene.cs Update framework 2022-02-23 14:06:56 +09:00
TestPlayer.cs Add failing test case 2022-03-02 20:32:41 +03:00
TestReplayPlayer.cs
TestUserLookupCache.cs