osu/osu.Game/Screens/Edit
Dean Herbert 7b3336783f
Stabilise ordering instead of simple reversing
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-03-25 15:24:59 +09:00
..
Components Fix TimelineParts not using correct beatmap 2021-01-25 18:44:36 +09:00
Compose Stabilise ordering instead of simple reversing 2021-03-25 15:24:59 +09:00
Design
Setup Put back the label 2021-03-17 17:14:04 +09:00
Timing Small refactoring to use .Trim() instead 2021-02-09 12:00:03 +09:00
BindableBeatDivisor.cs
ClipboardContent.cs
Editor.cs Remove non-accessed field 2021-03-17 17:02:11 +09:00
EditorBeatmap.cs Centralise cases of performing actions on the current selection 2021-02-26 14:15:13 +09:00
EditorChangeHandler.cs
EditorClock.cs Further simplify logic 2021-03-18 16:20:31 -07:00
EditorScreen.cs Move resolved usage of WorkingBeatmap in editor components as local as possible to avoid misuse 2021-01-04 16:56:37 +09:00
EditorScreenMode.cs
EditorScreenWithTimeline.cs Fix dependency not always available due to nested LoadComponentAsync call 2021-01-05 13:27:45 +09:00
IEditorChangeHandler.cs
LegacyEditorBeatmapPatcher.cs
PromptForSaveDialog.cs
TransactionalCommitComponent.cs
WaveformOpacityMenu.cs