osu/osu.Game
Christine Chen c77f838fb0 HasStoryboardEnded doesn't trigger updateCompletionState()
Scores won't be shown prematurely if the storyboard ends before the playable portion of the beatmap.
2021-04-17 21:49:07 -04:00
..
Audio
Beatmaps Combine logic of Difficulty and Timing pieces where feasible 2021-04-14 20:55:34 +09:00
Collections
Configuration Merge pull request #12330 from Cublibre/master 2021-04-15 19:21:04 +09:00
Database
Extensions Fix volume controls not supporting key repeat 2021-04-14 13:11:24 +09:00
Graphics Revert "Inverse ignore user settings bindable to "apply user settings" instead" 2021-04-15 08:02:12 +03:00
Input Merge branch 'master' into refactor-framed-replay-input-hander 2021-04-15 21:48:58 +09:00
IO Remove empty <returns> xmldoc 2021-04-12 17:46:14 +09:00
IPC
Migrations Remove alt-mousewheel bindings for volume adjustment 2021-04-12 14:00:32 +09:00
Online Take current mod settings value into account on equality comparsion 2021-04-12 20:51:13 +03:00
Overlays Increase multiplier to 1.8 2021-04-15 23:24:13 +09:00
Properties
Replays
Rulesets Merge branch 'master' into refactor-framed-replay-input-hander 2021-04-15 21:48:58 +09:00
Scoring Rename property back 2021-04-12 20:50:18 +09:00
Screens HasStoryboardEnded doesn't trigger updateCompletionState() 2021-04-17 21:49:07 -04:00
Skinning Fix incorrect default font overlap for score and combo 2021-03-26 10:35:46 +03:00
Storyboards Show score after the end of the storyboard after it was toggled 2021-04-17 18:10:21 -04:00
Tests Remove empty <returns> xmldoc 2021-04-12 17:46:14 +09:00
Updater
Users Fix accuracy displaying incorrectly in online contexts 2021-03-30 22:42:32 +09:00
Utils Merge pull request #12330 from Cublibre/master 2021-04-15 19:21:04 +09:00
osu!.res
osu.Game.csproj Merge branch 'master' into summary-timeline-design-refactors 2021-04-15 20:11:39 +09:00
OsuGame.cs Cache power status at base instead 2021-04-11 13:18:25 -04:00
OsuGameBase.cs Merge pull request #12330 from Cublibre/master 2021-04-15 19:21:04 +09:00
PerformFromMenuRunner.cs