osu/osu.Game/Rulesets
2022-10-12 17:50:47 +03:00
..
Configuration Avoid performing a realm write if there are no changes pending in RulesetConfigManager 2022-09-26 14:55:23 +09:00
Difficulty Refactor ScoreProcessor ComputeScore() methods 2022-08-29 13:51:10 +09:00
Edit Migrate the majority of existing file lookups to use new extension methods 2022-08-10 16:01:16 +09:00
Filter
Judgements chore(osu.Game): combine Osu.Colour.{Draw,Text}ForHitResult into OsuColour.ForHitResult 2022-09-07 23:34:46 +09:00
Mods Extract combo scale to virtual function 2022-10-07 14:26:19 +09:00
Objects Implement hold "sliding" samples in osu!mania 2022-10-11 16:31:37 +09:00
Replays
Scoring Add ScoreProcessor.ComputeAccuracy() 2022-09-12 18:37:55 +09:00
Timing
UI Remove default invisible cursor container from rulesets 2022-10-12 17:50:47 +03:00
AssemblyRulesetStore.cs
ILegacyRuleset.cs Move the CreateConvertibleReplayFrame() into the base ruleset class for avoid api breaking change in the customized ruleset. 2022-09-10 11:07:23 +08:00
IRulesetConfigCache.cs
IRulesetInfo.cs
IRulesetStore.cs
RealmRulesetStore.cs Remove "internal" identifier as unnecessary 2022-08-29 14:01:15 +09:00
Ruleset.cs Rename CreateLegacySkinProvider to CreateSkinTransformer and apply to all skins 2022-09-15 20:18:10 +09:00
RulesetConfigCache.cs
RulesetInfo.cs Add last applied version to RulesetInfo 2022-07-21 18:15:25 +09:00
RulesetLoadException.cs
RulesetSelector.cs
RulesetStore.cs Centralise logging of failed ruleset loads 2022-08-18 16:14:38 +09:00