osu/osu.Game/Screens/Play
2021-10-16 02:29:45 +09:00
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Break Localise accuracy display. 2021-07-23 22:37:08 +02:00
HUD Split score counter class into two distinct classes to simplify usages 2021-10-10 17:56:32 +09:00
PlayerSettings Further adjustments to glow to be less bright on settings overlay 2021-10-15 12:35:19 +09:00
BeatmapMetadataDisplay.cs Merge both variants of the star rating display 2021-08-04 18:19:28 +03:00
BreakOverlay.cs Remove redundant arguments 2021-07-05 23:52:39 +08:00
BreakTracker.cs
ComboEffects.cs
DimmableStoryboard.cs
EpilepsyWarning.cs
FailAnimation.cs Remove dispose method completely 2021-10-15 21:27:44 +09:00
FailOverlay.cs
GameplayClock.cs
GameplayClockContainer.cs Resolve GameplayClockContainer instead of Player 2021-09-20 10:28:58 -04:00
GameplayMenuOverlay.cs Update with keybinding changes 2021-09-16 18:26:12 +09:00
GameplayState.cs Make GameplayState.Score immutable 2021-10-05 14:55:40 +09:00
HotkeyExitOverlay.cs Update with keybinding changes 2021-09-16 18:26:12 +09:00
HotkeyRetryOverlay.cs Update with keybinding changes 2021-09-16 18:26:12 +09:00
HUDOverlay.cs Update with keybinding changes 2021-09-16 18:26:12 +09:00
ILocalUserPlayInfo.cs Remove unnecessary public prefix in interface specification 2021-08-17 16:22:14 +09:00
ISamplePlaybackDisabler.cs
KeyCounter.cs
KeyCounterAction.cs
KeyCounterDisplay.cs Fix KeyCounterDisplay potentially getting stuck invisible due to autosize masking 2021-09-20 23:52:01 +09:00
KeyCounterKeyboard.cs
KeyCounterMouse.cs
KeyCounterState.cs
MasterGameplayClockContainer.cs Avoid accounting for the pause pitch adjust effect when "fixing" hardware offset adjustments 2021-09-17 15:43:38 +09:00
PauseOverlay.cs Update usages of Drawable.Click() 2021-08-04 17:30:33 +09:00
Player.cs Move retry and exit hotkey overlays to same depth / container 2021-10-16 02:29:45 +09:00
PlayerConfiguration.cs Rename variable to better reflect its purpose 2021-08-16 16:48:40 +09:00
PlayerLoader.cs Improve PlayerLoader audio and visual transitions 2021-10-13 13:26:20 +09:00
ReplayPlayer.cs Make GameplayState.Score immutable 2021-10-05 14:55:40 +09:00
ReplayPlayerLoader.cs
ResumeOverlay.cs
RoomSubmittingPlayer.cs Don't bind to RoomId where it's expected to be constant 2021-08-24 14:25:40 +09:00
ScreenSuspensionHandler.cs
ScreenWithBeatmapBackground.cs Remove unnecessary AllowTrackAdjustments overrides, add true to SongSelect 2021-09-15 13:12:57 +03:00
SkipOverlay.cs Update with keybinding changes 2021-09-16 18:26:12 +09:00
SoloPlayer.cs Rename last remaining BeatmapInfo Beatmap usage 2021-10-04 17:35:53 +09:00
SoloSpectator.cs Rename GameplayState to SpectatorGameplayState 2021-10-02 02:10:11 +09:00
SoloSpectatorPlayer.cs Separate solo spectator player and "exit on restart" logic to own class 2021-08-27 13:24:37 +03:00
SongProgress.cs Remove unused property in SongProgress 2021-09-18 12:05:06 -04:00
SongProgressBar.cs Move handling of replay seek operations out of progress bar 2021-07-09 14:28:59 +09:00
SongProgressGraph.cs
SongProgressInfo.cs
SpectatorPlayer.cs Make GameplayState.Score immutable 2021-10-05 14:55:40 +09:00
SpectatorPlayerLoader.cs Separate solo spectator player and "exit on restart" logic to own class 2021-08-27 13:24:37 +03:00
SpectatorResultsScreen.cs
SquareGraph.cs
SubmittingPlayer.cs Fix date being updated on replays unexpectedly 2021-07-19 19:28:35 +09:00