mirror of https://github.com/ppy/osu
67 lines
1.9 KiB
C#
67 lines
1.9 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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namespace osu.Game.Overlays.Comments
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{
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public class HeaderButton : Container
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{
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private const int transition_duration = 200;
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protected override Container<Drawable> Content => content;
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private readonly Box background;
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private readonly Container content;
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public HeaderButton()
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{
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AutoSizeAxes = Axes.X;
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Height = 20;
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Masking = true;
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CornerRadius = 3;
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AddRangeInternal(new Drawable[]
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{
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background = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0,
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},
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content = new Container
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{
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AutoSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Margin = new MarginPadding { Horizontal = 10 }
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},
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});
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}
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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{
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background.Colour = colourProvider.Background3;
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}
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protected override bool OnHover(HoverEvent e)
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{
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ShowBackground();
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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base.OnHoverLost(e);
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HideBackground();
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}
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protected void ShowBackground() => background.FadeIn(transition_duration, Easing.OutQuint);
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protected void HideBackground() => background.FadeOut(transition_duration, Easing.OutQuint);
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}
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}
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