osu/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableBarLineMajor.cs

68 lines
2.2 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osuTK;
using osu.Framework.Graphics.Shapes;
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
public class DrawableBarLineMajor : DrawableBarLine
{
/// <summary>
/// The vertical offset of the triangles from the line tracker.
/// </summary>
private const float triangle_offfset = 10f;
/// <summary>
/// The size of the triangles.
/// </summary>
private const float triangle_size = 20f;
private readonly Container triangleContainer;
public DrawableBarLineMajor(BarLine barLine)
: base(barLine)
{
AddInternal(triangleContainer = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Children = new[]
{
new EquilateralTriangle
{
Name = "Top",
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Position = new Vector2(0, -triangle_offfset),
Size = new Vector2(-triangle_size),
EdgeSmoothness = new Vector2(1),
},
new EquilateralTriangle
{
Name = "Bottom",
Anchor = Anchor.BottomCentre,
Origin = Anchor.TopCentre,
Position = new Vector2(0, triangle_offfset),
Size = new Vector2(triangle_size),
EdgeSmoothness = new Vector2(1),
}
}
});
Tracker.Alpha = 1f;
}
protected override void LoadComplete()
{
base.LoadComplete();
using (triangleContainer.BeginAbsoluteSequence(HitObject.StartTime))
triangleContainer.FadeOut(150);
}
}
}